Deimos
Details
Full Name: Deimos Archelaus
Race: Druskai (Korkann)
Sex: Male
Age: 32
Height: 5'10"
Weight: 155 lbs.
Birthdate: 62 Glade 4589
Birthplace: Lukhan
Profession: Tinker
Housing: Migrant
Partners: TBD
Titles: None
Factions: TBD
Fluencies: Common, Korkos
Conversationals:
Ineptitudes: None
Appearance
Those who see him know Deimos as the Druskai he is. His skin is a dusky teal, shifting from blue to green depending on the light, with patches of sandy pink where his skin is the thinnest. Long, dark green strands fall in soft waves and are styled in plaits to keep his vision clear. His eyes appear to be a few shades lighter than his hair with a milky look to the cornea. As for clothing, Deimos sports a knee-length chiton over one shoulder with his other shoulder covered with flexible sharkskin leather, adorned with various shells for added protection. The same type of leather cinches his waist and keeps the chiton close to his body. He keeps accessories to a minimum but seems fond of thin decorative chains with small baubles at the ends.
Personality
Deimos is a curious lad with a tendency to hop from one topic to another in both his learning and speech. He is easily distracted by shiny things but keeps his composure when it's absolutely imperative. Fortunately, tiny objects he can idly take apart and put back together keeps him focused. Overall, he is a happy and excitable young man who enjoys telling and listening to stories, meeting new people, and learning about different cultures and technologies.
Just don't invite him to fancy parties.
History
Living in Lukhan, Deimos looked upon his small island town with awe. Legends of Old settled there, bringing with them stories of adventure and magic. Never one for magic as it was, the adventure appealed to the young Druskai, especially when it came to tales of the contraptions and traps. Even more so when it came to potions. His ever-inquisitive mind always tried to find ways to recreate the adventurer's findings, as well as potions and using creative means to make little (not always practical....or working) trinkets.
Even as a youth, Deimos was an oddity. His clothing choices marked him as odd among many peoples of the island. Nearly every inch of skin was covered by layers of flowy fabric, even draping over his ears. He did not let this get to him, however, choosing to embrace the oddities by going out of his way to be as strange as possible. He said outlandish things and had bizarre actions, seeming to make everything about his appearance just one of the "normal" things about him.
While visiting a neighboring settlement, he befriended a few others close to his age. Ash, a young priest Deimos (who will not admit) looked up to; Oshun, a fisher who shared Deimos's inclination for adventure and pranks; and Penny, a kind girl who seemed to admire Deimos's ingenuity. Over the years, the foursome grew closer, sharing in their own little play-adventures.
It was during their teenage years when Deimos started to have other feelings for Penny. While his parents frowned at the idea of their young boy falling for a human, they still passed it off as just a small crush of youth. Deimos, however, would still do little things for her, passing it off as "nothin', just forget about it, it's fine, yeah?" During an annual day of festivities, while he made everyone (including Penny) a small token turtle made of seashells, he added a shell necklace for her, with a blue flower in the center, fashioned from dyed shells, and pearl closures. To his immense joy (and relentless teasing from the other two boys), she gratefully accepted the gift.
The day after, the foursome, along with another priest named Chandra, took ship to a port island off the coast of Vividim. Deimos was immediately enchanted with the sprawling island, and upon hearing the "strange tale of the Lucky Rabbit," he head straight for that tavern to try and find the mystery of why it was the only building in the area to never be harmed in any assault. He was disappointed when he found nothing. Then, while the others took a tour of the city, Deimos would casually appear and disappear from the group, wandering to get closer looks at the buildings, decorations, and flora. He seemed uninterested in actually spending his money anywhere, much to his companions' annoyance. Still, after a semi-drunken night back at the Lucky Rabbit, the boys retired to their room, where Deimos and Oshun made blanket forts.
His other adventures continue here: Where the Wind Blows