Review Submission Thread v1.0

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User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Thu Sep 17, 2020 8:48 am


Thread Name: Goodbye to a world
Location: Lorien, Outer Nivenhain
Notes/Warnings: A swear word was spoken.
Collaboration: None.
Magic Experience: No.
Injuries/Ailments: None.
Requested Lore:
Blades: Dagger: Handling the weapon by the blade.
Blades: Dagger: Sheathing at the hip.
Linguistics: Studying a dialect.
Linguistics: Common: Take care not to drop your T's at the end of words.
Linguistics: Common: It's important to fully pronounce the NG at the end of a word.
Linguistics: Common: Your dialect affects how people perceive you.
-
[NPC] Cojack: Passed away while you were Comatose.
[NPC] Cojack: Overdosed in an Inn in Outer Nivenhain.

Loot: None.
Image
Last edited by Arkash on Thu Oct 01, 2020 5:37 am, edited 1 time in total. word count: 104
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User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Sun Sep 20, 2020 2:15 pm


Thread Name: Despair
Location: Lorien, Lower Nivenhain
Notes/Warnings: None, really.
Collaboration: None.
Magic Experience: None.
Injuries/Ailments: None.
Requested Lore:
Blades: Dagger: Sawing through meat.
Blades: Dagger: Hold your target down with your stump before going to work.
Meditation: The emotional pain of losing a loved one is suffocating.
Meditation: The comfort of hoping for an end.
Psychology: A depressive episode.
Psychology: Grieving.
-
[NPC] Asmodei: Brought you steak after you found out Cojack died.
[NPC] Asmodei: Excited by your 'neoalt' status.
[NPC] Asmodei: Pushed you to eat even though you didn't want to.
[NPC] Fayeth: Watched you carefully after you found out Cojack died.
[NPC] Fayeth: Confiscated your knife.
[NPC] Fayeth: Reluctantly trusts you.

Loot: None.
Image
Last edited by Arkash on Thu Oct 01, 2020 5:37 am, edited 1 time in total. word count: 118
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User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Sun Sep 20, 2020 2:37 pm


Thread Name: Persist I
Location: Lorien, Lower Nivenhain
Notes/Warnings: None, really.
Collaboration: None.
Magic Experience: None.
Injuries/Ailments: None.
Requested Lore:
Appraisal: Differentiating scents.
Appraisal: Working out distance with only one eye.
Investigation: Don't assume multiple clues are just coincidences.
Investigation: The smell of blood.
Investigation: Asking a series of questions to come to a solution.
Investigation: Experimenting with your senses to discover your nature.
-
[NPC] Asmodei: Very passionate about teaching.
[NPC] Asmodei: Knowledgeable on rathari, and proudly so.

Loot: None.
Image
Last edited by Arkash on Thu Oct 01, 2020 5:38 am, edited 1 time in total. word count: 83
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User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Sun Sep 20, 2020 2:48 pm


Thread Name: Persist II
Location: Lorien, Lower Nivenhain
Notes/Warnings: None, really.
Collaboration: None.
Magic Experience: None.
Injuries/Ailments: None.
Requested Lore:
Acrobatics: Pulling up on someone's hold on your throat to open your airway.
Investigation: Discovering the source of the scent of blood.
Investigation: Determining the reason for someone's actions.
Unarmed Combat: Landing upright after being thrown.
Unarmed Combat: Claw your opponent while they hold you.
Unarmed Combat: A lot more difficult with one hand.
-
[NPC] Asmodei: Didn't stop Fayeth when she threatened to throw you off a building.
[NPC] Asmodei: Under Fayeth's thumb.
[NPC] Fayeth: Threatened to throw you off a building.
[NPC] Fayeth: Strangled you.
[NPC] Fayeth: Forgave you for your selfishness.
[NPC] Fayeth: Devoted a lot to help you.

Loot: None.
Image
Last edited by Arkash on Thu Oct 01, 2020 5:38 am, edited 1 time in total. word count: 129
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User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Mon Sep 21, 2020 10:08 am


Thread Name: Independence I
Location: Lorien, Lower Nivenhain
Notes/Warnings: Blood, descriptions of injuries.
Collaboration: None.
Magic Experience: None.
Injuries/Ailments: Not mine this time.
Requested Lore:
Blades: Dagger: Drawing and stabbing in the same motion.
Blades: Dagger: Gutshot.
Blades: Dagger: Stab and run.
Blades: Dagger: The inner thigh bleeds a lot.
Blades: Dagger: Leg slice.
Blades: Dagger: Coating the blade with your venom with only one arm.

Loot: Next time, maybe.
Image
Last edited by Arkash on Thu Oct 01, 2020 5:38 am, edited 1 time in total. word count: 72
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User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Tue Sep 22, 2020 6:50 pm


Thread Name: Independence II
Location: Lorien, Lower Nivenhain
Notes/Warnings: Blood, mild gore. The pistol in the story was acquired and stashed in this thread.
Collaboration: None.
Magic Experience: None.
Injuries/Ailments: None.
Requested Lore:
Blades: Dagger: Careful not to lose your grip if your hands get too bloody.
Blades: Dagger: Twist the blade to pull it out.
Intimidation: Covered in blood.
Intimidation: Killing someone in plain sight.
Investigation: Feeling for patches of softer ground to indicate where something is buried.
Investigation: Moving debris to get a better look at a scene.

Loot: +1 serrated shortsword, +1 old flintlock pistol
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Last edited by Arkash on Thu Oct 01, 2020 5:38 am, edited 1 time in total. word count: 100
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User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Wed Sep 23, 2020 6:46 am


Thread Name: Taken
Location: Lorien, Lower Nienhain
Notes/Warnings: Some swearing.
Collaboration: None.
Magic Experience: None.
Injuries/Ailments: None.
Requested Lore:
Stealth: Camping on a corner.
Stealth: Check your surroundings before camping.
Stealth: Slow your breathing to reduce the condensation cloud.
Stealth: Draw your weapon quietly.
Stealth: Take a little extra time to act to reduce the noise you make.
Stealth: Consider your next move while camping.
-
[FACTION] Sawteeth: You accidentally helped them.
[FACTION] Sawteeth: You apparently disrespected them.
[FACTION] Sawteeth: Lead by a giant.
[FACTION] Sawteeth: Want you to kill someone for them to make amends.
[FACTION] Sawteeth: Have a smart leader.

Loot: -1 old pistol, -1 serrated shortsword
Image
Last edited by Arkash on Thu Oct 01, 2020 5:39 am, edited 1 time in total. word count: 110
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User avatar
Magna
Posts: 80
Joined: Wed Jan 01, 2020 8:49 am
Location: Atinaw
Character Sheet: viewtopic.php?f=43&t=633
Plot Notes: viewtopic.php?f=78&t=736
Character Secrets: viewtopic.php?f=20&t=661

Wed Sep 23, 2020 9:28 am


Thread Name: Sorry
Location: A village north of Antiris!
Notes/Warnings: Memory thread
Collaboration: Yes, with Arlen!
Magic Experience: No!
Injuries/Ailments: No!
Requested Lore:
Arlen:
Appraisal: Hear the whispering voices
Appraisal: Recognize human footsteps in the dark
Appraisal: Gauge someone’s state by their breathing
Appraisal: Tone of voice might give away feelings
Storytelling: Pick the right time and place
Storytelling: Might include some acting from time to time
Leadership: Adjust command to the situation
Business: Do not contradict your business partner when it can harm the profit
Navigation: Allow others to lead you in the dark
Navigation: Remember a path someone else took
Negotiation: Know the best place to strike a bargain
Appraisal: Watch facial expression to gauge someone’s feelings
Navigation: Use sound’s bounce back to estimate where an obstacle might be

Magna:
Carpentry: The finish needs time to dry.
Carpentry: Carving with a knife.
Carpentry: too much work can make your hands raw.
Etiquette: Apologising when you wrong someone.
Etiquette: Don't touch someone's ears without permission.
Etiquette: It's rude to point out what makes people different.
Etiquette: Keeping a promise.
Intimidation: Telling someone off.
Intimidation: Appear angry.
Intimidation: Children aren't very intimidating.
Stealth: Creeping across floorboards.
Stealth: You're harder to see in the dark.
Stealth: Some races have inhibited senses, which makes them easier to sneak by.
-
[PC] Arlen: Not quite human.
[PC] Arlen: Forgave you for causing trouble.
[PC] Arlen: Traveling to the next town.

Loot: +1 carved wooden bear for Magna
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Last edited by Magna on Wed Sep 23, 2020 9:50 am, edited 1 time in total. word count: 253

Floor Gang

User avatar
Magna
Posts: 80
Joined: Wed Jan 01, 2020 8:49 am
Location: Atinaw
Character Sheet: viewtopic.php?f=43&t=633
Plot Notes: viewtopic.php?f=78&t=736
Character Secrets: viewtopic.php?f=20&t=661

Wed Sep 23, 2020 9:49 am


Thread Name: LET ME INTRODUCE YOU TO PACHECO.
Location: Atinaw, Loras!
Notes/Warnings: None!
Collaboration: Yes, with Arlen!
Magic Experience: No!
Injuries/Ailments: No!
Requested Lore:
Arlen:
Appraisal: Read body language to understand the mental state
Negotiation: Find a person’s drive
Negotiation: Find person’s need
Appraisal: Recognize a good horse
Storytelling: Share a similar story to show understanding
Appraisal: Judging others by how they are described
Negotiation: Offer services in good will
Business: Freebies!
Business: Relocation can be key to continuous success
Leadership: Offer help when you see its needed
-
Magna: Adopted
Magna: Jastai dad and human mother
Magna: Left Clearwater to find her father
Magna: Made friends with a possibly dodgy lizard
Magna: Has a horse called Pacheco

Magna:
Investigation: Determining if someone you recognize is the same person.
Investigation: Discovering an old friend.
Etiquette: Yelling in public will get you weird looks.
Etiquette: It's acceptable to hug old friends.
Stealth: Hiding in a crowd.
Stealth: Hiding from a specific person.
Stealth: Hiding behind a building.
Unarmed Combat: Grabbing a smaller person.
Unarmed Combat: Shaking someone aggressively.
Unarmed Combat: Bear hug!
Unarmed Combat: Yelling can cause confusion.
-
[PC] Arlen: Traveling alone now.
[PC] Arlen: Knowledgeable on Jastai!
[PC] Arlen: On a similar quest to you!
[PC] Arlen: Wants to travel with you!
[PC] Arlen: Interested in Khan.
[PC] Arlen: Doesnt know his parents.

Loot: None.
Image
word count: 229

Floor Gang

User avatar
Mannon
Posts: 49
Joined: Mon Aug 17, 2020 3:09 am
Character Sheet: viewtopic.php?f=43&t=935
Character Secrets: viewtopic.php?f=20&t=964

Thu Sep 24, 2020 11:03 am


Thread Name: [Memory] A Singing Bird
Location: Alfsos, Atinaw
Notes/Warnings: Addictive substances
Collaboration: Nope
Magic Experience: Nope
Injuries/Ailments: Nope
Requested Lore:

Seduction: Sing a love song
Seduction: Make eye contact
Singing: Bleed emotions into the words
Singing: Warm up before singing
Singing: Sing withing your range

Loot: Nope
Image
word count: 50
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