Rhea - Reaving Quirks

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Rhea
Posts: 55
Joined: Mon Jun 15, 2020 7:37 pm
Location: Loregard & Alfsos, Atinaw
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=629
Plot Notes: https://ransera.com/viewtopic.php?f=78&t=670
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=681

Sun Aug 09, 2020 11:41 pm

Motif - War Saint

  • With the Rune of Reaving inscribed on her, Rhea will start to shift to becoming an avatar of battle, the personification of combat itself made flesh. As she progresses within the magic, the rune intermingling with her soul more and more, Rhea gains the desire to cleave through the world, overcoming any obstacle that appears in her way, dominating the field of battle as her siblings. In this way the rune reacts to this desire and molds Rhea into the perfect weapon - the War Saint

Arsenal Roulette - Apprentice

  • Upon reaching Apprentice in Reaving, Rhea finds that her pact weapons, when called or choosing one, rotated around her like a roulette wheel. This acts like a catalogue for her, summoning spectral versions of her pact weapons to choose from. Once chosen her weapons will glow in an aura with mosiac patterns and colors in glittering hues one would find in an opal stone. To add to this, a crown like halo of mosiac opal hues floats an inch above her head, giving her a saintly appearances when ever weilding her pact weapon(s).

Battle Smiting - Journeyman

  • As a quirk that is aggressive in nature, this quirk turns Rhea into a vicious head huntress on the battlefield. As a saint of war, one must eliminate those who pose the greatest threat in battle, and the way her rune has interwoven itself into her very being at this point shows in this quirk, making her test her skills every battle. Once per battle, Rhea enters a bloodlust like trance her eyes blazing intensely with the same opal ethereal opulence as her pact weapons, compelled to seek and slay whoever she thinks to be the most skilled in the enemy group. This can be their most effective warrior, best moral raiser, or most notable general, sending Rhea into a determined rage intent on killing this threat to her people over the underlings that follow them, pushing her to her limits to do so. She will have to rely on her own basic instincts and biases to assess who she feels fits that description. She may be right, or she may be wrong, but as she grows to understand combat and war more she will get better by advancing her knowledge in tactics and warfare based skills. This quirk comes with the threat of death if facing an enemy of greater skill than her, not to mention the considerable mental and physical strain on Rhea, forcing her to be bedridden for a single day after each battle.

Last edited by Rhea on Wed Aug 19, 2020 12:42 am, edited 3 times in total. word count: 671
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Mirage
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Mon Aug 10, 2020 3:09 pm


Hello! Alright, your first quirk is fine, but the 2nd I am afraid is a no go. Blinking in any form or fashion is purely in the realm of transposition, so I am afraid you will need to think up something else for your journeyman level quirk ^.^

Let me know if you have any questions!

Question your Reality,
Mirage

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Mirage
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Mon Aug 17, 2020 2:46 pm


How exactly does this quirk let Rhea determine the best or fiercest warrior on the battle filed? Is it some magical power gauge or is it more like subjective to who Rhea herself thinks is the most powerful warrior?
word count: 55
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Rhea
Posts: 55
Joined: Mon Jun 15, 2020 7:37 pm
Location: Loregard & Alfsos, Atinaw
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=629
Plot Notes: https://ransera.com/viewtopic.php?f=78&t=670
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=681

Tue Aug 18, 2020 1:35 am

I would say that it's like a subconscious compulsion to her, like an itch that gets stronger the closer she is to the person
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Mirage
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Tue Aug 18, 2020 12:41 pm


Alright. The quirk itself seems ok. I will only add this one stipulation to the quirk, and that being Rhea's target on the battlefield is who she THINKS fits those key descriptors. She cannot gain any direct insight into who are the key players in a combat zone through magical means, at least not with Reaving alone. So instead she will have to rely on her own basic instincts and biases to assess who she feels fits that description. She may be right, or she may be wrong, but as she grows to understand combat and war more she will get better by advancing her knowledge in tactics and warfare based skills.
word count: 129
User avatar
Rhea
Posts: 55
Joined: Mon Jun 15, 2020 7:37 pm
Location: Loregard & Alfsos, Atinaw
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=629
Plot Notes: https://ransera.com/viewtopic.php?f=78&t=670
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=681

Wed Aug 19, 2020 12:47 am

I actually like that better and it makes sense, added that part in to it. Thank you btw for helping with this ticket :D
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Mirage
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Wed Aug 19, 2020 4:05 pm


Alright you are approved :)

Your character secrets thread has been updated.

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