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Lorien Location Submissions

Posted: Sat Apr 25, 2020 8:01 pm
by Mystic


Lorien Location Submittal


Introduction
Here, players can submit locations for approval. Please use the template below in order to do so!

Notes and Rules
1. You may submit integral lore submissions here, such as capitals and important monuments, but please be aware that these submissions will be treated with higher scrutiny. Everything must be cohesive with what is currently in the lore, unless otherwise discussed with Sovereign.

Re: Lorien Location Submissions

Posted: Sat Apr 25, 2020 8:18 pm
by Mystic

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LOCATION NAME HERE


Description
(Please include where the location is.)

Services

Created by NAMEHERE.

Code: Select all

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(Please include where the location is.)

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[i]Created by NAMEHERE.[/i]
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Re: Lorien Location Submissions

Posted: Sun Jan 16, 2022 11:09 pm
by Taelian Edevane

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Bereich von Kastran


Introduction
Kastran encompasses a vast territory to the northwest of the Duchy. It has some of the largest lorianum mines in Lorien, though its settlements are largely divided into small coastal fishing hubs, garrisoned by Hollows as well as Argent Knights, ensuring the Kingdom's western coast is safe from pirates and other scourge. Kastran is almost entirely covered in dense woodlands, and the few settlements it does have tend to be a collection of forest homes and cabins strewn throughout the forest grounds, often within walking distance of the coast. It does wield a medium-sized city within a valley known as Retzen, surrounded by forestry as well as lorianum-rich peaks. Retzen is one of the natural resource capitals of Lorien, and it is a wildly rich city as a result, with an elite population in the city's interior district, and a vast number of merchant companies and Knights-in-training on the exterior. Kastran is known to have a surplus population of Knights, with an Argent-rich populace and a strong military tradition.

Population: 1,361,937, as of the Glade 4621 census.
Imports: Textiles, Perfumes, Grain, Art, Porcelainware
Exports: Lumber, Minerals, Manufactured Goods, Hollows and Lorianum, Ships, Furs
Wealth: High
Location: Map

Military Power: Very High
Naval Power: Moderate
Infrastructure: Moderate

Climate and Terrain
Kastran differs from much of Lorien in that the western half of the County is not submerged within a perpetual state of frost. Castle Ward, at the mouth of Retzen, is considered to be a doorway to more favorable terrain; the coastline and valleys to Retzen's west are mostly temperate, arboreal lands with dense evergreen forestry and an abundance of life. Though Kastran is divided from much of the West End by high peaks, the interior of the region lacks mountainous obstructions, only modest hills dotting the forested wilds.

Kastran's coastline and riverbanks are where most of its people live, and their food needs are largely met through fishing and hunting, performed by Hollows. Shipments of food from other Counties across the West End are common due to Kastran's low density of farmlands, a direct result of the realm's arboreal biome.

Given Kastran's location within the world, temperatures in Frost are very low, though with ideal summers that often draw the West End's wealthiest elite to the realm's shoreline. Glade and Ash tend to be largely moderate, with Glade tending to be warmer while Ash is largely viewed as a preliminary winter.

Retzen
Retzen is the capital of the Bereich (or County) of Kastran, and doubles as its largest city. With a population of around three hundred thousand, it is considered a medium-sized city for Lorien. Retzen is the first city in what is known as the Autumn Belt, a string of urban centers along or near the western coast of the West End that are known for their agreeable climates, relative to the remainder of the famously inhospitable Kingdom. Because of Kastran's climate and militaristic culture, the County is far less centralized within urban centers than most other regions of Lorien, with a large number of small towns and villages scattered through its dense forests. Retzen serves as the greatest single exception to this, with a greater urban area that accounts for more than a third of the County's population.

Retzen is a very wealthy city. Per capita, it is second in wealth only to Astoria, the prevalence of nearby, rich lorianum mines creating a surplus of wealthy Lustrians, with the city one of Lorien's greatest manufacturers of Hollows. Retzen is known to be quaint, orderly and clean, with accessible social amenities and good infrastructure, contrary to many of the 'wilder' townships that exist along Kastran's frontier.

The city is known to be one of the few to deviate from the typical system of Argent-Chevalier guardsmen, instead having Chevaliers hold officer positions while the majority of police are members of the Savant caste. These police are members of a bureaucratic organization known as the Greyguard, a fairly elite force that specializes in investigation and deterrence. Greyguard are known for their grey trench coats and black flat caps, and they are a present and visible force on Retzen's streets.

Retzen is home to one of Lorien's more renowned opera houses, Der Singvogel, which sits along the edge of its massive, historic walkway littered with shops and night culture.



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Castle Ward
Castle Ward is the home to the sitting Count of Kastran. Set between two peaks on each side, the darkly colored, elegant palace once served as a fort, guarding the region before Lorien's unification. The fort of old has long since been demolished, with remnants of its outer boundaries scattered about, hundreds of meters beyond the bounds of the castle. Ward was built in its place as a reminder, the peaks surrounding it serving as scenic companions to the expansive structure. Castle Ward is a horizontally built structure with a long east and west wing, with wide balconies along the length of each wing that serve as places of recreation in the warmer months. The interior of the palace is industrial in appearance, with dark wooden furniture, satin curtains and modern accents all centered by a decorated foyer and grand stairwell. The castle is known to be dimly lit, with its blackish grey walls making the atmosphere somewhat haunting.

The courtyard of Castle Ward, as well as its castle gardens, are located behind the structure. The courtyard is very expansive, allowing room for hundreds of guests. It is paved with smooth, light-colored brick, surrounded by bushes of flowers, hedge and misshapen, almost gnarled trees that form sculpture-like poses and often branch into one another, merging at their limbs. Beyond the courtyard is a vast field, and beyond that is Regenstadt, a more modern fortress and the headquarters of Kastran's regional Argent Knighthood. As one wanders past Regenstadt and through a short cliff chasm, Retzen lies along the edges of those great overlooking peaks, not far from Castle Ward.

Created by Taelian.


APPROVED BY FORTUNA

Re: Lorien Location Submissions

Posted: Thu Jan 20, 2022 4:40 pm
by Podvrak

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Schattige Mulde


Description
Settled in the peaks of The Valley of White Schattige Mulde was once used as an outpost during the civil war of 4204. Its creation was founded to transport metals down the mountain, making it completely a mining town in its hayday. Now the ramshackle buildings are home to mostly nameless slaving in the mines for lorianum. This outpost now acts as a minor point of interest for those creating hollows. While most of the lorianum is shipped out to others there are a few artificers who create them here.

Crime is a non issue as the nameless are under the tight grip of the local Argent. This village is not only a mining town now but a training facility for Knights and artificers alike. The colloquialism for Schattige Mulde is "Shivering My-Ass-Off" and most Knights dread coming here for training. It's seen as the least desirable of all the outposts or villages because it's also covered in at least a foot of snow, if not actively snowing more. As well as the Knight's training area it's also a hotspot for artificers, the library is renown for its nonfiction and historical books. There is a single port hosting only three dimp, they were traded from gnomish envoy in return for full access to the library. On very rare occasions you may see gnomish scholars in the halls.

Services
Refer to the Pricelist for prices, else assume with your Class what you have access to.

Windswept Nightingale; Tavern
Mines
Training Grounds; for Knights only
Dimp Port; For exporting goods, sometimes transportation. Only goes to and from Nivenhain.
Fallen Tree Library; Home to artificers
Smithy and Armorer
Meager Market; Not much more than root vegetables and low quality fabrics or dyes can be found here, but occasionally there is fresh meat!
Hollow Factory; Word to the wary about getting up to anything here!


Created by Podvrak.

 ! Message from: Tyranny
Approved.