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Ricky's Plotnotes
Posted: Sun Jul 12, 2020 11:46 pm
by Ricky
Introduction
Hello there! Welcome to the hub of plotnotes that are at my- I mean our disposal! You must be wondering what the hell half of this shit is, and truth be told I honestly couldn't blame you. A lot of the posts found in this thread are materials that highlight certain aspects of the character, from an OOC perspective, which in turn provides players the opportunity to make plans and (of course) fun plots to write together with.
Let's get started by explaining each section then. Shall we?
Notes
In our first section you find a compilation of general notes and reminders, things that may need to be done or perhaps even goals and personal challenges that are set in place. There may not be a lot of impressive material here, sure, but believe it or not, some of it's quite important. Otherwise who'd be able to remember birthdays, or deadlines for that matter, when you have so much 'everything else' crammed inside your mind. Wait... I mean my mind! Anyways you can use the Notes section to reference any general details!
Plots
Now this is a section worth keeping an eye on! The Pots section gives a more 'in-depth' look at what sort of plots are in line for Scenarios. Each season gets a focus on a Scenario for the character, which is why any story progression ties into what's called the "Main Scenario" for the character.
But of course, there are other useful and nifty things to scope out, as it's important to remember how Side Quests help promote character growth... or just provide them with cool materials or fancy gear. There are also quests related to the select few party members at Ricky's disposal, which are comparably side quests also but usually involve PC and NPC activity together.
Abilities
A very elaborate outline of the Roles and Abilities section of Rickter's CS, the Abilities section explains the concept of the roles tied to a PC, and in turn the abilities that they can learn within each role.
Party Members
A more vivid look into the NPC's that accompany Ricky through his adventures, the Party Members section gives in-depth analytics of what each member is capable of. Naturally, every Party Member that can travel with Ricky is able to improve their skills further, which is why this section outlines their prowess as well as what their roles are.
Affinity
Aaaaah, this is a rather important section to check back into later. Any factions that Ricky becomes affiliated with, or simply learns of, will find a spot here. While noting Factions and their importance to the character, however, there is also a section dedicated to PC interactions as well.
What does this section entail exactly? Well, you may find that Ricky is very opinionated, which becomes reflected in this section after enough interaction has occurred. When Ricky has a solid impression on another PC, that PC collectively builds either a positive or negative influence; impacting their stance with Ricky to the point where they can be his greatest ally or worst enemy. It ultimately falls to the PC and their interactions with Ricky, but you may find that reaching the highest Affinity can really benefit your PC in time.
Encounters & Situations
Now this is a rather fun and amusing section! Encounters and Situations is more of a functioning prompt giver, as it involves the use of dice rolls (from Dnd or Pathfinder, you know the like) to determine what sort of situation your PC is given. It's a bit of a fun way to put your character on the spot and seeing how they carry out the prompt that is given to them.
Trove
The last section of our wonderful hub of intrigue! The Trove section of the Plotnotes is where you'll find any and all rare or exotics Ricky comes across. Any perks or favors he gains from an NPC or Faction group, unusual weapons or gear obtained in quests, and even key items or components necessary to craft a special weapon or armor. There are entries referred to as "Articles" for every item or perk found here, each one giving a closer look at what exactly that Article is about.
Re: Ricky's Plotnotes
Posted: Sun Jul 12, 2020 11:50 pm
by Ricky
Notes
Reminders
► Show Spoiler
Birthdays!
Rickter's Birthday: Ash 28, 85 AoS (34)
Telion's Birthday: Searing 2nd, 89 AoS - Frost 26th 119 (30 Upon Death)
Martin's Birthday: Glade 24th, 119 AoS (1)
Hannah's Birthday: Ash 72nd, 90th AoS (29)
Otis's Birthday: Searing 65, 64 AoS (56)
To Do (Searing 120th Edition)
☐ Dranoch Hunt and Fallout
☐ Training Threads
☐ Job Threads
☐ Companion Threads
☐ Childcare Threads
☐ Negation Threads
☐ Reading, Writing, and Dancing lessons (In memory)
General Notes
► Show Spoiler
The Setlist
Rather Be - Clean Bandit
Watching For Comets - Skillet
Here With Me - Dido
The Night We Met - Lord Huron
Still Remembering - As It Is
Shut Up And Dance - Walk The Moon
A Lot To Learn - Copper Lily
Skinny Love - Birdy
Hear You Me - Jimmy Eat World
Don't Think Twice - Utada Hikaru
Eyes On You - Chase Rice
Wild Ones - Flo Rida
Plot Related
► Show Spoiler
Ricky/Telion Outline (In no real order yet)
☐ -Ukulele replaced
☐ -Ricky stays in Loras
☐ -Telion teaches Rick how to read and write
☐ -Hannah visits Tirek to investigate Rick, he and Telion follow after her
☐ -"Don't Say I Never Gave You Anything"
☐ -A surprise birthday for Rickter
☐ -Negation Initiation
☐ -Father and Uncle Visitations
☐ -Wookie Woookies
☐ -First sign of love?
☐ -Proposal
☐ -True Marriage
☐ -Building A Cradle
☐ -Telion's Father Passes
☐ -Martin's Birth
Quotes
► Show Spoiler
Memories
The First Day
Found Here: "I remember thinkin' "Well now, I'm in trouble" at the time..."
Found Here: "I remember lookin' at her... and for whatever reason I just wanted to smile..."
Found Here: ""I didn't realize it at the time, but I started to like her without even knowin' it.""
Present Time
Still Remembering
"Can you tell me which hurts more, is it remembering... or forgetting?"
Re: Ricky's Plotnotes
Posted: Sun Jul 12, 2020 11:55 pm
by Ricky
Plots
Main Scenario
► Show Spoiler
The Living Legacy
Two seasons have passed since Ricky has lost his wife, now he works hard to look after the only person left in his life; his son. Yet parenthood has never been easy, and being a single father at a time like this; certainly makes life all the more difficult for our poor wolf.
Echoes Of The Past
The story of Rickter is one filled with much grief and strife, yet also with moments of clarity and even love. Thus while the story at present unfolds, elements of his history shall also surface and be explored.
Change In Management
Ricky's childhood was never the easiest, as he grew up an orphan bastard within a local brothel. The pieces of this puzzle are ones filled with difficult memories, of a poor boy simply trying to grow in a corruptive environment.
The Devil Makes Work For Idle Hands
The years Ricky spent as a teenager were the ones he began his work as a freelancer, doing whatever work he could find to earn a decent pay. These memories are riddled with questionable morals, as well as some deplorable characters whose interest is only in profit.
Casting Out The Net
As Ricky grew into an adult he began to see the truth of the place he called home, and how truly corrupt it was at its very core no less. Therefore began to withdraw into his own solitary life, seeking to remove himself from the vices surrounding him, in hopes that he may eventually escape his current situation. The memories of this time are fraught with a few perils, with several revelations to experience along the way, and ultimately an immense situation that brings the wolf to finally leave.
Side Quests
► Show Spoiler
Memory-Related
☑ Erma's Herbs - Telion knows of flowers with healing properties, helping her collect them may help earn a bit of profit.
☐ Guardhouse Repairs - Captain Malkea could use a hand with repairs on the gates, and even the guardhouse, which in turn would help pay off the debt to Telion.
☐ Old Man's Spices - Telion knows where to find some of Old Man's ingredients, one could say he appreciates those who replenish his supplies.
☐ Stock Shortage - One of the market vendors hasn't gotten in his shipment, and would appreciate it if somebody retrieved it for him.
☐ The Peddler's Wares - The peddler Ricky arrived with may happen to have a ukulele in stock, which makes this a good opportunity to purchase it, before he decides to leave Loras of course.
Party Members
► Show Spoiler
Requires progression through the Main Scenario to unlock
Catalogues
► Show Spoiler
Fishing Catalogue
Requires progression through the Main Scenario to unlock
Recipe Book
► Show Spoiler
Recipe Book
Requires progression through the Main Scenario to unlock
Breakfast Meals
► Show Spoiler
Requires progression through the Main Scenario to unlock
Supper Meals
► Show Spoiler
Requires progression through the Main Scenario to unlock
Desserts
► Show Spoiler
Requires progression through the Main Scenario to unlock
Re: Ricky's Plotnotes
Posted: Mon Jul 13, 2020 12:19 am
by Ricky
Abilities Hub
Note: This section is completely just for the sake of fun, and isn't actually a part of the skill/leveling system that has been implemented here. If anything it's just a creative spin that's been taken into account, and given form for a test run on this wonderful site!
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Re: Ricky's Plotnotes
Posted: Mon Jul 13, 2020 12:29 am
by Ricky
Party Member Hub
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Rickter[indent=54]Name[indent=58]Name
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Telion
► Show Spoiler
Name: Telion
Availability: Member (Guest)
Role: Combative (Limited), Supportive (Limited)
Linked Commands
Party Member Icon
Hannah
► Show Spoiler
Name: Hannah
Availability: Companion
Role: Combative, Supportive
Linked Commands
Party Member Icon
Martin
► Show Spoiler
Name: Martin
Availability: Member (Guest)
Role: Supportive (Limited)
Linked Commands
► Show Spoiler
☑ Twin Howl - An mildly effective means of communication between the parent wolf and his pup.
Party Member Icon
Placeholder (PC/NPC)
► Show Spoiler
Name:
Availability: ? (?)
Role: Combat or Supportive
Linked Commands
Party Member Icon
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Re: Ricky's Plotnotes
Posted: Mon Jul 13, 2020 12:32 am
by Ricky
Affinity
Factions
Factions Discovered: 0
Factions Joined: 0
► Show Spoiler
Name
Public Stance: Reputation
Summary
Influence Guide
One thing to remember about relationships is how complicated they can be... which is why this section narrows it down for a specified PC. After a bit of PC to PC interaction, you may find an article based on them here. Within the article, there is information related to what this PC feels about yours, as well as a scale to determine how strong the friend/foe dynamic is between them.
(Example)
► Show Spoiler
Full Name: Info
Nicknames: Info
Pronounces: "In-fo"
Influence: Info
Relationship: Info
In-Depth: Info
Ask the PC: "Blurb."
Scale of Standing
*Red is for rivalry (Bad) and Blue is for Friends (Good)
Neutral
Name
► Show Spoiler
Full Name: Info
Nicknames: Info
Pronounces: "In-fo"
Influence: Info
Relationship: Info
In-Depth: Info
Ask the PC: "Blurb."
Allies
Name
► Show Spoiler
Full Name: Info
Nicknames: Info
Pronounces: "In-fo"
Influence: Info
Relationship: Info
In-Depth: Info
Ask the PC: "Blurb."
Rivals
Name
► Show Spoiler
Full Name: Info
Nicknames: Info
Pronounces: "In-fo"
Influence: Info
Relationship: Info
In-Depth: Info
Ask the PC: "Blurb."
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Re: Ricky's Plotnotes
Posted: Mon Jul 13, 2020 12:34 am
by Ricky
Encounters/Situations
The idea of this section is to generate random prompts, whether they be used mid-thread or as potential starters, this section gives a way to add more flavor to a PC and their behavioral aspects. The idea is to roll a die from a select category, and see which number is the ordained situation they must go through.
In short you pick a category fitting to your situation, be it wanting to start a new thread or add material to fill a post, and apply the appointed prompt to your situation however you see fit. The challenge of this is applying your own creativity to it, to help make the situational prompt interesting.
Situational
- A Letter Just Arrived
We just got a letter, we just got letter, wonder who it's from.
- Bite Your Tongue
You're either talking too fast or not at all.
- Down the Wrong Hatch
Oof, that has to hurt the windpipe a little.
- Gotta Go... Like Now
The urge to relief yourself has never been more pressing.
- I Didn't Order This
Eating out in public has its moments, this disappointing one is surely it.
- I Wasn't Finished Drinking That
But regardless there is now a spilt mess to clean.
- Magical Activity
Your witchy-woo powers are showing (Mages only)
- Rip
The air in your trousers must feel liberating right now.
- Too Late For Me
Must be pretty embarrassing not being able to find a bathroom in time.
- Word Is...
People talk a lot, as they do listen also. Which are you, the talker or listener?
- Seasonal Woes
You've come down with the seasonal illness! (Roll 1d7 for a duration)
- Sicker Than A Dog
A legitimate illness is plaguing you, might need to see a doctor! (Roll 1d10 for a duration)
- Someone's Got Sticky Fingers
There's a thief about, what are you gonna do about it?
Bodily
Functions
- Belch
Well... I hope you feel better.
- Fart
The smell! UGH!!
- Sneeze
Someone's clearly thinking about you... or you just have allergies.
- Pop A Joint
You can't deny there's something satisfying about it! (Roll 1d12 to determine what area, 1d2 to pick Left or Right)
► Show Spoiler
- Jaw
- Neck
- Shoulder
- Elbow
- Wrist
- Digits
- Upper Back
- Lower Back
- Waist
- Knee
- Ankle
- Toes
Behaviors
- Breathing Exercise
You suddenly feel the need to "recalibrate" your lungs.
- Ear Itch
Don't you love it when that happens?!
- Butt Scratch
Sometimes you just gotta reach and scratch!
- Face Itch
Always fun when your cheek or forehead itches.
- Groin Adjustment
Sudden discomfort manifests and it's all you can think about.
- Groin Scratch
The "delicates' are talking to you, reach down and talk back.
- Hack A Loogie
You either have allergies or just feel the need to spit.
- Nose Pick
You diggin for gold or just cleaning house?
- Stretch
Your body suddenly feels the need to expand... or you're just bored with something.
- Teeth Pick
Anything stuck in there? Nothing falling out hopefully?
- Yawn
You seem pretty tired or disinterested, not sure which applies though.
Idle/Aloof
- A Very Bad Smell
Something awful assails your nostrils, and you can all but ignore it.
- Buzz Off Would Ya
Insects are quite the little pests when they want to be.
- Do A Little Jig
For whatever reason you decide it's time to be merry and strut your stuff.
- Faithful Little Prayer
Take a moment to reach out to your deity, however you may choose.
- Get The Blood Flowing
Clearly you're not doing anything important, so take this chance to do a brief amount of exercise.
- What A View
Time to stop and take a moment to appreciate the scenery around you.
Travel
- Bounty Hunters and Their Bounties...
Either you pissed off the wrong person, or you're seeing what happens when someone else does!
- Drinking Alone Is Never Fun
A group of prolific drinkers is enjoying themselves, do you join in or stay out of it?
- Duty On the Road
Whatever faction/military patrols the roads is doing so in passing. Can be a simple patrol or caravan guard!
- Campfire Song Time
You encounter a place where camp is made, what do you choose to do now?
- Here To Trade (Specializations in Goods)
A peddler or caravan is on the road eager to reach the next city or town, but open to trade if you're willing and friendly.
- Honing The Craft
A mage has been found on the road, likely sharpening his talents as we speak.
- Man's Best Friend
A hunter is out with a.) a hunting dog or b.) trained fauna, hopeful to hunt big game today.
- Look Something Shiny!
Scavengers are lurking in hopes of picking some loot from corpses.
- That's Not Yours To Begin With
A man, followed by a hunter, runs up to you and forces you to take something that doesn't belong to you.... or him.
Battle
- Ambush!
Oh no! They're coming at you from behind! Roll a 1d3 to determine what's attacking you.
- Classic Combat
Just a good old fashioned scrap! Now roll a 1d3 to determine what you're about to attack.
- Pre-Emptive Strike!
You've got the initiative! Now roll a 1d3 to determine what you're about to attack.
- Bandit Bout
Uh oh, looks like thugs and ruffians are affoot! Roll a 1d6 to determine how many of them
- Wildlife Wrangle
Aaaawe, look at the cute or deadly fauna coming your way! Roll a 1d6 to determine how many of them (pack creatures only)
- Monster Melee
Oh dear! That's a mighty big beast you're about to fight! Roll a 1d6 to determine how many of them
Unique
- Always Feels Like Someone's Watching
Watch and see if anything decides to pop up or take place. (Requires a Ghost, Spirit, or Familiar)
- Nature's Way of Speaking
The elements are talking to you right now, are you listening to them? (Requires an Elementist)
- That Wasn't Thunder I Heard
The very air feels charged and heavy for some reason. (Requires an Transpositioner)
- Two's Company
You're companions have personality too I hope. (Requires a Familiar or Companions)
Re: Ricky's Plotnotes
Posted: Tue Jul 14, 2020 1:14 pm
by Ricky
Re: Ricky's Plotnotes
Posted: Mon Jul 27, 2020 9:45 pm
by Ricky
Deleted