Introduction
Hello there! Welcome to the hub of plotnotes that are at my- I mean our disposal! You must be wondering what the hell half of this shit is, and truth be told I honestly couldn't blame you. A lot of the posts found in this thread are materials that highlight certain aspects of the character, from an OOC perspective, which in turn provides players the opportunity to make plans and (of course) fun plots to write together with.
Let's get started by explaining each section then. Shall we?
Notes
In our first section you find a compilation of general notes and reminders, things that may need to be done or perhaps even goals and personal challenges that are set in place. There may not be a lot of impressive material here, sure, but believe it or not, some of it's quite important. Otherwise who'd be able to remember birthdays, or deadlines for that matter, when you have so much 'everything else' crammed inside your mind. Wait... I mean my mind! Anyways you can use the Notes section to reference any general details!
Plots
Now this is a section worth keeping an eye on! The Pots section gives a more 'in-depth' look at what sort of plots are in line for Scenarios. Each season gets a focus on a Scenario for the character, which is why any story progression ties into what's called the "Main Scenario" for the character.
But of course, there are other useful and nifty things to scope out, as it's important to remember how Side Quests help promote character growth... or just provide them with cool materials or fancy gear. There are also quests related to the select few party members at Ricky's disposal, which are comparably side quests also but usually involve PC and NPC activity together.
Abilities
A very elaborate outline of the Roles and Abilities section of Rickter's CS, the Abilities section explains the concept of the roles tied to a PC, and in turn the abilities that they can learn within each role.
Party Members
A more vivid look into the NPC's that accompany Ricky through his adventures, the Party Members section gives in-depth analytics of what each member is capable of. Naturally, every Party Member that can travel with Ricky is able to improve their skills further, which is why this section outlines their prowess as well as what their roles are.
Affinity
Aaaaah, this is a rather important section to check back into later. Any factions that Ricky becomes affiliated with, or simply learns of, will find a spot here. While noting Factions and their importance to the character, however, there is also a section dedicated to PC interactions as well.
What does this section entail exactly? Well, you may find that Ricky is very opinionated, which becomes reflected in this section after enough interaction has occurred. When Ricky has a solid impression on another PC, that PC collectively builds either a positive or negative influence; impacting their stance with Ricky to the point where they can be his greatest ally or worst enemy. It ultimately falls to the PC and their interactions with Ricky, but you may find that reaching the highest Affinity can really benefit your PC in time.
Encounters & Situations
Now this is a rather fun and amusing section! Encounters and Situations is more of a functioning prompt giver, as it involves the use of dice rolls (from Dnd or Pathfinder, you know the like) to determine what sort of situation your PC is given. It's a bit of a fun way to put your character on the spot and seeing how they carry out the prompt that is given to them.
Trove
The last section of our wonderful hub of intrigue! The Trove section of the Plotnotes is where you'll find any and all rare or exotics Ricky comes across. Any perks or favors he gains from an NPC or Faction group, unusual weapons or gear obtained in quests, and even key items or components necessary to craft a special weapon or armor. There are entries referred to as "Articles" for every item or perk found here, each one giving a closer look at what exactly that Article is about.