TYRANIC
Description
Tyranic is at the heart of Veravend’s structure of power. Supposedly, he was once a powerful Ald’norai mage who contracted with her against the will of his kin, betraying his race to serve the will of his Goddess, whatever her intentions may have been. He fought with her against Lotheric and the other Elven Gods, though the long and grueling war between the Elves and their rogue God ultimately culminated in Veravend’s humiliating defeat. With Tyranic’s ship shattered and the Elf submerging near-death into the ocean’s depths, he was pulled into a barren void deep within the Mists, where he found his Goddess reforging herself under the scalpel of Thultu’s divine eminence.
Tyranic himself has been carved mightily by the nighttime world he was sent to, a purgatory never ending in which his mind was tested and retrained to think of nothing else but service to the mighty Queen. Veravend twisted his form over time and made him something new — grotesque and malleable, an Endir like herself but with the pragmatism of an Aldir. He was made into a wildly, nearly fifty foot tall giant, with a thin form that sprouts several additional arms. He is melded to a levitating throne of flesh that acts as his sole outlet of mobility, made of his own discarded Elven form and his darkly powers.
The Qe’zhod has fleshy wings that emerge from his back, though they do not function for flight. Instead, they channel and direct his spiritual powers, flaying his foes with the razing touch of the Mists.
Temperament
Tyranic is a deceptive and mystifying creature, capable of appearing as a floating black eel with many amber colored eyes. He can even take this form in combat. Tyrnac speaks to both Summoners and others always with queries on their desires, how they intend to achieve them; what, in the living world, they ultimately want. He is not assertive or aggressive or cruel, or the inverse of these things. Tyranic is pragmatic and obedient, offering the Summoner the bargain they paid for, though often he will seek to further understand their ambitions and various goals.
Contract
A powerful Qe’zhod class Archetype, Tyranic is highly detrimental to the Summoner’s arcane stamina when summoned, though most would argue his value regardless. He contracts with the Summoner for a period of twelve hours, though this extends to sixteen for an Intermediary.
Abilities
While the Archetype has little to no offensive physical capabilities, he is among the most powerful of Archetypes in wielding destructive magic. Tyranic’s powers can only be described as degenerative, his abilities all seeped with a corrosive, burdensome weight that cripples those oppressed by their impact. These attacks - often black-indigo, abyssal rays - degrade the equipment, flesh, bones and even the magic used to defend their victims, over time. These are emitted from his two usable index fingers, often in a casual manner; they will barely lift from the armrest of his throne. Rays are a constant form of aggression by Tyranic, and they tend to be quite powerful, capable of corroding virtually anything with enough focus.
He has more abilities along this strand, calling on portals to the Mists to bring them forth: the ability to create voidstorms by focusing his mind and leaning his head towards the field, encapsulated in large radiuses; pillars of black rays, thirty feet in diameter, risen from the ground; explosions that spawn from portals, flung to the ground at a high velocity in the form of a chaotic black ball. Tyranic is an immensely powerful sorcerer, able to put a great deal of pressure on a master Mage.
Tyranic is also able to control the field with great influence, directing his abyssal rays onto structures and terrain in order to create large, degenerative wells, numbering three total. These are black in color and visibly seething with volatile energy in the form of rising magenta-colored energy and dark purple vines that cord along the surface of the pool. He can willfully expand these degenerative fields over the course of battle, each well growing through time and beginning at a diameter of one hundred feet and growing rapidly at nearly thirty additional feet in diameter per minute, up to two hundred and fifty feet. Around these pools, a number of dark-colored apparitions stalk prey from within the wells, unseen. They tether to nearby enemies and not only act to guide the wells toward them, but occasionally rise to attack their foes or draw them into the pools with incredible force.
These entities are fairly vulnerable to damage, but reform incredibly quickly, making evasion the best strategy.
In general, it is agreed by enemies of Veravend that the best method of counter-attack against Tyranic is either evasion or the targeting of the Qe’zhod himself, as his primary self defense mechanism is surrounding himself in one of these mobile wells and fending off attacks with his abyssal rays. Every minute or so he is capable of forming a powerful spiritual barrier with his wings as he charges the roots drawn along their length, sheathing his form for a few brief seconds and allowing him the chance to gain distance. He is considerably less durable than other Qe'zhod, and can be banished by inflicting enough damage to his form. As a note, Tyranic's wells are incapable of damaging the Summoner and those designated by them as allies.
This Archetype, as a Qe'zhod, is for Taelian's use alone.