Khaori's Summoning Quircks
Posted: Thu Nov 26, 2020 10:23 am
Motif: Clouded Siren
The Clouded Siren isn’t exactly related to the sea or ocean per se, but the effect that such a creature might’ve had on people and the mood provided in order to gain something. Having Nyreen as a patron engolfs Khaori in a sort of mindset similar to the patron’s own domain; there’s a desire for something and it must somehow be obtained from the people in any way necessary. People are often willing to give you what you need in a state of relaxation, so the Clouded Siren does their best to provide it.Khaori’s rune is located on his lower back on the small of his back.
Apprentice: The clouded siren releases a mist or fog from his pores, covering a good nine to ten feet starting at his body and reaching onward. He can hardly be seen in this fog, but what’s seen gives the illusion of something heavenly or ethereal. This setting or fog provided is supposed to put the target at ease, so that they’re more willing to give into a want or desire. It doesn’t force the person to submit, however, it provides a dreamlike outlook for the target so that they’re not so tense or have the feeling of being trapped. As the siren coaches the target into speaking, their voice will sound soothing and sweet, like the target is being told everything they want to hear. This sort of sweet talking takes up a lot of aether depending on the strength and will the target possess.
Journeyman: The siren’s voice will start to sound more familiar, like a friend, than just a sweet voice as well as melodic. He will produce a sound that’s almost hypnotising, putting even the stressed in a calm state. The fog will begin to produce a smell too; whatever puts the target in a good mood--this is often food that they crave on a daily basis. The fog expands by five feet too and the target will begin to see their own desires and promises within the fog like memories within a dream. Due to the siren’s own wants and needs, they will have times where they’ll lose control over their vestige, especially if more aether than needed is being used at a time on a target.
Expert: Khaori’s fog is shaped more into a cloud that’s expanded by 30 ft yet still appears to be only fifteen feet to outsiders. It becomes not only fog, but his playground. Khaori is more than capable of seeing what’s going on within his fog or mist, but it becomes harder for people surrounded by it or that have entered it to navigate and sometimes even leave. If enough aether is used, Khaori will be able to know the target’s desires and play on it if he so chooses to do so. The siren can handle not only one target but two at a time now and turn his fog into a maze of some sort for the targets to roam around. However, if he can only handle so many targets for so long (fifteen minutes) before inflicting some sort of sickness on himself.
Master: The fog expands to 50 fifty feet and he can target at least four people now. Not only can he target more people, but Khaori becomes almost ghost-like within his own fog, appearing to float place to place and disappear like a spirit. However, he’s still solid. Khaori can now set up small traps in his fog, mostly traps forced to hold someone in place (foot traps). His archetypes and allies are given the same advantage that he has in this field too, he’s capable of providing for them for a costly amount of aether. Khaori is now capable of also creating illusions of a person’s desires too and if it is an object or person, he can shape them as well as puppet this desire and use it as he pleases. Unfortunately, he will be in some sort of pain while doing this.