The Court of Dusk
The Court of Dusk is the ruling faction of Sil-Elaine, perpetuating a system of oligarchic nobility that favors the Dranoch above all others. Within this system, there are no Houses, and only six Lords — Gratiana of Veranor, Rathian of the Barge, Earandil of Feloran, Elenwe of Ard Mora, Morrigan of the Ashen Mooring, and Anton of Morian. As the six realms of Sil-Elaine, it is indisputable that the Court of Dusk holds a hegemonic grip.
Yet within their order lies a foundation built on cruelty and exploitation; and within that cruelty is an ever growing movement to cast them down.
Governance
The Court of Dusk is a system of nobility, but one that cannot even remotely be compared to the sprawling multi-level noble bureaucracy of a Kingdom like Lorien. Instead, there are only six nobles in the entire Realm: the Courtiers themselves, who occupy the title of Lord of each of the six regions. Generally they live and rule directly from their own domain, though they often converge to Veranor to hold wider meetings or approach one another from a distance as a projection of blood vapor, a Dranoch Huntsman ability.
The six Courtiers of Dusk rule everything with absolute authority. With their progeny - Dranoch Cardinals - fulfilling their will by compulsion if necessary, the system of government in Sil-Elaine is efficient in that it requires very little politics. The Courtiers roughly all have the same goal; to survive and continue to evolve, using the Sil'norai as livestock to achieve that end, where they believe there is an evolution even beyond Huntsman.
And so, the nearly peerless power structure they've built has largely been to fulfill that purpose: to rebuild the population of Sil-Elaine albeit slowly, as a considerable sector of the population is consumed each year. In order to continue this malignant cycle, the Dranoch have gained a monopoly on the vast majority of institutions including that of the military and the armed guard, keeping the Sil'norai disarmed and largely vulnerable to the will of their masters.
There is no official leader of the Court of Dusk, as it is an equal council of six. However, Gratiana is widely accepted as their leader and tends to act as one particularly when deliberations have moved towards the decisioning process. There is a surprising level of coordination within the Court, and decisions appear to come easily, but some Cardinals have claimed that behind the scenes there is scheming: for one Courtier to gain a better realm, for a Courtier to be allowed to make their own decisions, or even for a Courtier to dispose of another so that they may drink of the soul of their kin, certain - supposedly - to bring them evolution.
Note: It is possible to become a Courtier of Dusk, but one must first become a Dranoch Huntsman and engage in a moderated questline.