Review Submission Thread v1.0

Moderators: Architect, Staff

User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Sat Jul 04, 2020 5:05 am


Thread Name: Murder I
Location: Lorien, Lower Nivenhain.
Notes/Warnings: So, when I started writing the thread, I stopped to check my word count and it was over two thousand and I wasn't anywhere near done. I carried on writing and came to nearly 2.8k words... I would have just posted that but I got greedy and decided to stretch it out a bit and split it into two threads. Both are 1500 words though.
Collaboration: Still alone.
Magic Experience: I can only wish that I was a mage.
Injuries/Ailments: Not a scratch.
Requested Lore:
Investigation: Listening in on conversations.
Investigation: Determining the source of a quarrel by following the sounds.
Meditation: A good night's sleep does wonders for your sanity.
Stealth: Peeking around a corner is a cheap and dangerous way of looking at something you shouldn't.
Survival: The firepit in your home can be an effective method of warming your body.
Survival: If you're lucky, you can rekindle a dying fire by adding more fuel.
Loot: Empty-handed.
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word count: 176
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User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Sat Jul 04, 2020 5:05 am


Thread Name: Murder II
Location: Lorien, Lower Nivenhain.
Notes/Warnings: This is the second part of a thread that I made too long. A link to the previous thread is included in the post if it's too confusing. EDIT: Oh yeah, and a couple of guys get chopped up and scar Arkash for life.
Collaboration: I am without anyone to collaborate with.
Magic Experience: What I'd give to be a mage right now.
Injuries/Ailments: I'm lucky to have all my limbs.
Requested Lore:
Negotiation: Cooperating with someone that can kill you in less than a second is probably in your best interest.
Stealth: Keeping low is a great start.
Stealth: Your dark, dry scales reflect very little light and make you harder to see.
Stealth: You blend in with the night well.
Stealth: Ducking behind a barrel.
Stealth: Doesn't work well if someone sees you.
-
[NPC] ???: A killer.
[NPC] ???: Frighteningly strong.
[NPC] ???: Doesn't want to kill you?
[NPC] ???: Threatened to kill you if you told anyone about what you saw.
[NPC] ???: Speaks eloquently.
[NPC] ???: Could be a ghost.
Loot: My life!
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Last edited by Arkash on Sat Jul 04, 2020 7:24 pm, edited 3 times in total. word count: 187
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User avatar
Saej Mirilla
Posts: 145
Joined: Thu Mar 12, 2020 11:52 pm
Location: Kalzasi
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=413
Plot Notes: https://ransera.com/viewtopic.php?f=78&t=572
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=598
Letters: https://ransera.com/viewtopic.php?f=105&t=611

Sat Jul 04, 2020 8:02 am


Thread Name: viewtopic.php?f=62&t=764 Vaulting and Scrapes
Location: Kalzasi
Notes/Warnings: None, memory
Collaboration: Solo
Magic Experience: No
Injuries/Ailments: None
Requested Lore:
Running; Dashing
Running; Chasing someone
Running; Running in a zig-zag to get away from someone
Acrobatics; Jumping over boxes
Acrobatics; Sticking the landing
Acrobatics; Vaulting over a rail
Acrobatics; Using many points of contact

Loot: None
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word count: 64
User avatar
Althalos
Posts: 93
Joined: Tue Jun 16, 2020 8:54 am
Location: Alfsos, Atinaw
Character Sheet: https://www.ranserarp.com/viewtopic.php ... 2556#p2556
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=644

Sat Jul 04, 2020 4:51 pm


Thread Name: Fanciful Inquiries
Location: Alfsos, Atinaw
Notes/Warnings: Extremely Gory. Seriously.
Collaboration: No.
Magic Experience: No.
Injuries/Ailments: Delaying the Rot
Requested Lore:
Psychology - What Makes a Man?
Etiquette - Eat Your Meals Indoors
Meditation - Focusing On Two Tasks
Meditation - Don't Let Squirming Interrupt Your Meal
Meditation - Sitting Down Helps You Think
Business - The Importance of Revenue

Loot: A goal to be pursued.
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word count: 64
User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Sat Jul 04, 2020 7:00 pm


Thread Name: Gather
Location: Lorien, The Northern Realms
Notes/Warnings: Nothing special.
Collaboration: Just me.
Magic Experience: Not a mage, sir.
Injuries/Ailments: All statuses are nominal.
Requested Lore:
Bodybuilding: It's possible to build defined, muscular legs with enough running.
Running: Endurance > Speed will get you further faster.
Running: Controlled breathing is key.
Running: Easier when you're motivated or inspired.
Running: Conserving energy by running at a lighter pace.
Running: Jogging.
-
[NPC] Cojack: Struggles with long walks now.
[NPC] Cojack: Appreciates your effort to help him exercise.
[NPC] Cojack: Is probably afraid of holding you back.
Loot: +A week's worth of tinder
+4 days worth of firewood.
+1 Ax of exceptional quality. (He loses this one in the post below, don't worry about it)
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Last edited by Arkash on Sat Jul 04, 2020 7:04 pm, edited 1 time in total. word count: 128
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User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Sat Jul 04, 2020 7:00 pm


Thread Name: Fall
Location: Lorien, Lower Nivenhain.
Notes/Warnings: All sorts of colorful language, fear, violence.
Collaboration: No friends.
Magic Experience: Nope.
Injuries/Ailments: Several bruises on his arms and legs as well as a black eye. Scraped forearms, elbows, knees, and shins. A heavy concussion. A sprained ankle and a hairline fracture or two if you think it appropriate. I would appreciate no major broken bones in his arms/legs as those will interfere with my plans for the season but it's ultimately your choice.
Requested Lore:
Running: It's hard to run from people who are better fed, built, and rested than you.
Running: You're inclined to bolt without even thinking if you're scared enough.
Unarmed Combat: Sweep your target's legs out from under them in a chase.
Unarmed Combat: Causing a concussion is a pretty good strategy if done early-on.
Unarmed Combat: Winding your opponent can be advantageous.
Unarmed Combat: Protect your head when taking a beating.
-
[NPC] Cojack: Probably thinks you're selfish.
[NPC] Cojack: Tries really hard when you need it.
[NPC] Cojack: Getting him home safely is your top priority... As long as it's quick.
Loot: -1 Ax of exceptional quality.
- Backpack, +1 Broken Backpack (cut shoulder straps)
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Last edited by Arkash on Sun Jul 05, 2020 4:22 am, edited 1 time in total. word count: 210
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User avatar
Ricky
Posts: 164
Joined: Wed Jan 01, 2020 7:10 pm
Location: Atinaw
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=578
Plot Notes: https://ransera.com/viewtopic.php?f=78&t=815
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=761
Letters: https://ransera.com/viewtopic.php?f=105&t=816

Sun Jul 05, 2020 1:52 am


Thread Name: Night In The Brume I
Location: Loras (Atinaw)
Notes/Warnings: Memory event broken into three parts, sorry for the lengthiness!
Collaboration: Solo
Magic Experience: No
Injuries/Ailments: Nurp
Requested Lore:
Skill
  • Navigation: Surveying Your Surroundings
  • Navigation: Landmarks Help You Remember Certain Locations
  • Navigation: Using Routes To Reach Your Destination
  • Business: Learn To Create Opportunities In Any Situation
  • Rhetoric: Keeping Your Answers Brief
  • Rhetoric: Only Provide The "Necessary" Answers To A Question
General
  • Atinaw: The Lands of Eight
  • Atinaw: The Territory of Grimholdt
  • Atinaw: The Town of Loras
  • Loras: The Duedrop Inn
Loot: Nah
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Last edited by Ricky on Mon Jul 06, 2020 12:52 pm, edited 1 time in total. word count: 95
User avatar
Ricky
Posts: 164
Joined: Wed Jan 01, 2020 7:10 pm
Location: Atinaw
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=578
Plot Notes: https://ransera.com/viewtopic.php?f=78&t=815
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=761
Letters: https://ransera.com/viewtopic.php?f=105&t=816

Sun Jul 05, 2020 1:58 am


Thread Name: Night In The Brume II
Location: Loras (Atinaw)
Notes/Warnings: Part 2
Collaboration: Solo
Magic Experience: No
Injuries/Ailments: Nurp
Requested Lore:
Skill
  • Rhetoric: Antics With 'Personal Business'
  • Etiquette: Refraining From Staring At Others
  • Detection: Filtering Ambience To Pick Out Certain Sounds
  • Acting: Pretending Your Not Interested
  • Acting: Pretending To Still Eat While You Eavesdrop
  • Deception: Hiding Your True Emotions With Vacant Expressions
Loot: Nah
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word count: 67
User avatar
Ricky
Posts: 164
Joined: Wed Jan 01, 2020 7:10 pm
Location: Atinaw
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=578
Plot Notes: https://ransera.com/viewtopic.php?f=78&t=815
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=761
Letters: https://ransera.com/viewtopic.php?f=105&t=816

Sun Jul 05, 2020 2:04 am


Thread Name: Night In The Brume III
Location: Loras (Atinaw)
Notes/Warnings: Part 3, enjoy!
Collaboration: Solo
Magic Experience: No
Injuries/Ailments: Nurp
Requested Lore:
Skill
  • Etiquette: Remembering Your 'Pleases' and 'Thank Yous'
  • Etiquette: Finishing Your Drink Before Leaving The Bar
  • Tactics: Using Your True Form To Instill Fear
  • Intimidation: Instilling Fear Into Someone WIth Your True Form
  • Intimidation: Effectively Making Threats To Get Your Point Across
  • Blunt: One Handed: Using A Ukulele As A Weapon
General
  • Personal: Stuck Your Neck Out For A Lady
  • Personal: Broke Someone's Ukulele Just To Intimidate Their Ex
Loot: Nah
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word count: 97
User avatar
Arkash
Posts: 1058
Joined: Wed Jul 01, 2020 6:03 pm
Location: Imperial Badlands, Daravin
Character Sheet: viewtopic.php?f=43&t=745
Plot Notes: viewtopic.php?f=78&t=873
Character Secrets: viewtopic.php?f=20&t=760

Sun Jul 05, 2020 3:27 pm


Thread Name: Fade
Location: Lorien, Lower Nivenhain
Notes/Warnings: I did a bad thing.
Collaboration: Alone.
Magic Experience: None of this.
Injuries/Ailments: Nothing new, same old scars.
Requested Lore:
Larceny: Lockpicking: Push all the pins up to release the tumbler and open the door.
Larceny: Lockpicking: Hold pressure on the tumbler to keep the pins from falling down after you've pushed them up.
Larceny: Lockpicking: You're able to pick certain locks with your claws.
Larceny: Lockpicking: A simple storefront lock and it's mechanisms.
Larceny: Lockpicking: The pins are tricky to push as you can't see what you're doing.
Larceny: Lockpicking: The pin will click into place once it's in the right spot.
-
[NPC] Jerry 'The Cat': A homeless human that taught you to pick a lock in exchange for a favor.
[NPC] Jerry 'The Cat': Kinda weird.
[NPC] Jerry 'The Cat': Also has a sick parent that he looks after.
[NPC] Jerry 'The Cat': An honest guy that doesn't want to rob you, it seems.
Loot:
+1 wooden pale
+8 rolls of bandages
+4 wooden dowels.
+1 bottle of rubbing alcohol
+1 Dishcloth.
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word count: 191
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