Atinaw Location Submissions

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Mystic
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Joined: Thu Dec 19, 2019 5:48 pm

Sun Apr 26, 2020 4:31 pm




Atinaw Location Submittal


Introduction
Here, players can submit locations for approval. Please use the template below in order to do so!

Notes and Rules
1. You may submit integral lore submissions here, such as capitals and important monuments, but please be aware that these submissions will be treated with higher scrutiny. Everything must be cohesive with what is currently in the lore, unless otherwise discussed with Nyx.
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Mystic
Posts: 57
Joined: Thu Dec 19, 2019 5:48 pm

Sun Apr 26, 2020 4:38 pm


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LOCATION NAME HERE


Description
(Please include where the location is.)

Services

Created by NAMEHERE.

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User avatar
Patrick
Posts: 307
Joined: Sun Dec 22, 2019 4:47 pm
Location: Atinaw
Character Sheet: https://ransera.com/viewtopic.php?f=43& ... 800c252a81
Plot Notes: https://ransera.com/viewtopic.php?f=78& ... 800c252a81
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=409
Journal: https://ransera.com/viewtopic.php?f=104&t=499
Letters: https://ransera.com/viewtopic.php?f=105&t=500

Tue May 19, 2020 7:59 pm

The Silver Lion Inn
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The Silver Lion Inn is a popular establishment which caters to the locals of Alfsos, situated on the Garwilt District, as well as providing room and board for those in need of it. It came into existence during the 85th Year of Age of Steel, and is named after a local legend found within Atinaw.

The tavern is two stories tall with a rough stone foundation and solid wooden frames. Immediately upon entry one will find the main lobby, neatly littered with wooden tables and chairs within the heart of the room. The main bar is tucked further within as most who enter will find services available here, while minstrels can sometimes be heard entertaining locals in the lounge room on the eastern side. The kitchens reside beyond the bar with a separate room connected between them, outfitted with all the necessities of what appears to be an office area.

Of course the stairwell has been built to allow travel upstairs, as well as down below into the cellar where more storage resides. Going down it can easily be deterred that strong aroma of alcohol, as barrels and casks are what fill the rooms beneath. Going up to the second floor, one will find another lobby with a number of doors inside. The first five doors closest are numbered one through five, while the other doors are normally kept locked without a digit written on them.

Throughout both floors there are brass lanterns to decorate the inn with soft amber lighting; as the main hall is often filled with laughter, shouts, and the sound of mugs being heavily slammed or clinked. It's overall an establishment that feels moderately sophisticated but catering to all, and even somewhat decorated with a couple oddities from the proprietor's findings throughout the years.

Services

Rooms Available
One: Two Single Beds - 10 DF/night
Two: Two Single Beds - 10 DF/night
Three: One Double Bed, Lounge Area - 14 DF/night
Four: One Double Bed, Lounge Area - 14 DF/night
Five: One King-Sized Bed, Lounge Area - 18 DF/night

-Meals vary by both day and season, 1/2 Price if your renting a room.
-On Eikaeus only drinks and rooms are available services as kitchens close for the day.
-It's possible to 'rent' this establishment if you wish to host an even here, catering and the such will have to be discussed with a proprietor first!
-Drugs are also available from one of the proprietors, however because he is discreet a PC must know or learn he is a dealer before making a purchase.

Meals

Available All Times
Bread and Cheese - 5 DT per Serving
Steamed Vegetables - 8 DT per Serving
Shepherd's Pie - 10 DT per Serving

Daily Specials
Aemas
Pork Chop Platter - 14 DF per Serving
Two thick fillets of pan-fried pork, served with peppered mashed potatoes and gravy, with a side of vegetables thrown on.

Eiroldas
Potato Stuffed Pie - 12 DF per Serving
Potatoes that have been mashed and then seasoned, then packed into a savory pie crust with shredded sauteed bacon and onions.

Cuvindas
Beef Cakes - 14 DF per Serving
One pound of beef pressed and cooked into a patty cake, cooked with a blend of mild seasonings, then served with buttered bread and a side of beans.

Raellas
Kalzasi Styled Meat - 18 DF per Serving
Beef that's slow cooked in imported Kalzasi soy sauce, with a blend of veggies like broccoli and carrots, and then served with baked dumplings stuffed with cream cheese.

Wraedas
Atinorin Mutton - 16 DF per Serving
A huge slice of meat slow cooked in the oven alongside pickled leeks, served with a side of butter baked rolls once ready.

Eikaeus
Kitchens are closed on this day.

Veldas
Gelerian Meatballs - 12 DF per Serving
Based on a famous chefs style of meatballs, these thick and round chunks of meat are baked with basil and a few other herbs; then soaked in a tomato based sauce. They come served with a side of butter baked rolls.

Seasonal Specials
Glade
Daravin Chef Salad - 10 DF per Serving
A salad based with leafy greens such as lettuce or spinach, and then decorated with an assortment of vegetables; comes with a small dish of tangy orange sauce.

Searing
Stuffed Portobellos - 10 DF per Serving
Large portobellos caps that are stuffed with diced tomatoes, cheese, and chicken. Then baked in the oven and served with a deep brown sauce on the side; which adds a bit of spice to them.

Ash
Loaded Pouches - 14 DF per Serving
Doughy pouches that are packed with either chicken or beef, cheese, and an assortment of herbs and spices to add flavor. The pouches are then folded and baked with the contents inside, and come serving time a side of vegetables will accompany them.

Frost
Stir Fry - 16 DF per Serving
Rice or noodles that are boiled while either chicken or beef is pan fried, with red and green peppers cooked alongside them. An assortment of veggies may come cooked within the stir fry, and it's typically served in a hearty sized bowl so nobody leaves hungry.

Drinks

Fresh Water - 4 DF per Cup/Mug, 6 DF per Flagon
Clean drinking water for those in need of a refreshment.

Ale - 6 DF per Cup/Mug, 10 DF per Flagon
A cheap drink brewed from barley or oats, or any number of different grains.

Beer - 6 DF per Cup/Mug, 10 DF per Flagon (Wheat, Barley, Rye)
Rich, hoppy flavours scented with allspice, juniper, resin, apples, bread-crumbs, sage, lavender, gentian, cinnamon, or laurel. These are usually high-flavoured beverages with a strong, natural taste.

Brandy - 10 DF per Cup/Mug, 14 DF per Flagon
An after dinner drink of the best quality and highest proofing, this brandy will leave a warm feeling in the mouth and stomach upon consumption.

Cider - 4 DF per Cup/Mug, 10 DF per Flagon
A bitter-sweet flavour achieved by pouring water onto apples and steeping them to perfection. Fresh, crisp, and strong-flavoured, cider can be served cold, at room temperature, or heated.

Lager - 5 DF per Cup/Mug, 12 DF per Flagon
A much 'harder' flavored beer that bubbles from the bottom, and normally sold fresh out of cold storage.

Mead - 4 DF per Cup/Mug, 10 DF per Flagon
A sweet alcoholic drink enjoyed by people from all classes, mead is and brewed using honey.

Sake - 10 DF per Cup/Mug, 16 DF per Bottle
A very strong and bitter drink imported from Karnor, this beverage is made from heavily fermented rice grains.

Stout - 5 DF per Cup/Mug, 12 DF per Flagon (strong dark beer made from brown malt)
A type of beer that's made both stronger and darker, with a culmination of spices and brown malt blended for that special kick.

Rum - 12 DF per Cup/Mug, 18 DF per Bottle
Made from sugarcane juice and molasses and distilled into a clear liquid before it is aged in oak barrels, producing the dark, amber colour rum is famous for. It has a smoky, sweet taste and is very popular among sailors.

Vodka - 14 DF per Cup/Mug, 20 DF per Bottle
Typically imported from Lorien; This beverage is crisp and distilled for volume rather than flavour. While it has no distinctive taste it's best described as cold and clean, a drink which goes down smoother than almost any other created. This spirit is clear, having no color, and is typically drunk straight; with a subtle after taste and strong bite.

Whiskey - 14 DF per Cup/Mug, 20 DF per Bottle
Made from fermented grain-mash including barley, corn, rye, and wheat. Whiskey is aged over time in wooden crates generally made of charred white oak important from different regions across Ransera.

Shitport Special - 25 DF per Cup/Mug, 60 DF per Bottle
Considered an exotic import; this beverage hails from Daravin's own Shitport settlement, with such a highly concentrated brew and a extremely bitter flavor. One cannot hope to remain sober after they've imbibed their first drink.

White Wine

Imperium Soft Blend - 16 DF per Glass - 28 DF per Bottle
A wine low in alcohol that is both unpopular and rather cheap. Mass produced throughout the Gelerian Imperium throughout the year, this wine has a mildly pleasant taste with a softly bitter aftertaste that follows. Unlike its fellow counterpart this wine sells better within its own country.

Searing’s Bounty - 16 DF per Glass - 28 DF per Bottle
A spicy concoction vinted within the borders of Cathena, this wine is only imported after a well aged vintage; making it a dry wine with a strong hint of flavor that often goes well with seafood dishes.

Vino De Chalis - 20 DF per Glass - 32 DF per Bottle
This Daravin vintage blends the flavors of pomelos and kumquats, giving the full-bodied wine a bright amber color with a uniquely sweet and delicious flavor.

Genteven Galbarín - 20 DF per Glass - 32 DF per Bottle
A Daravin vintage that's vibrant and bubbly in both aroma and flavor; the wine is quite alluringly herbaceous, and ensnares the senses with it's subtle hints of citrus and passionfruit.

Carine De Crown - 24 DF per Glass - 36 DF per Bottle
A very popular and favorite wine usually meant for desserts, the special aromas of ripe mandarin and apricot are followed with a zesty aftertaste; hinting at the small amount of lemon that's vinted with the brew.

Atinaw's Harvest - 26 DF per Glass - 38 DF per Bottle
A wine which is is loaded with rich and savory flavors from only the best, with the ripest apples blended with a few herbs; the aroma of this potent brew is both enticing and intense.

Rathari Silk - 30 DF per Glass - 40 DF per Bottle
Bit of a favorite among both highborn and lowborn, this brew is vinted within the city of Alfsos with ripe peaches. It's aromatic flavors and subtle spices make the brew one of the best mid-range wines of Ransera.

Silaine's Bounty - 40 DF per Glass - 48 DF per Bottle
More popularly known as "Bitterroot Wine" this vintage is inspired from the taste of nature, the crafters relying moreso on green grapes as well as other herbs found within Silaine. It's a very tart and crisp vintage that's actually quite refreshing, but can cause vague hallucinations after a copious amount of consumption.

Save the Queen - 48 DF per Glass - 60 DF per Bottle
A masterfully blended vintage with an incredibly sharp taste; with hints of kiwi, mangosteen, and lychee tasted within the brew. It's a rare and expensive wine, strongly potent and quite popular for those who love to throw feasts or banquets.

Golden Veil - 60 DF per Glass - 100 DF per Bottle
A Daravin special that is brewed with a higher concentration in alcohol, yet feels deliciously smooth when one drinks this sweet vintage. The wine tastes almost like perfection in a bottle, fermented with a rare delicacy found only within Turoth. Gilden Grapes are said to be the highest quality, said to practically resemble gold on the vine, as they make-up the sweetest part of this amber colored blend.

Red Wine

Imperium Hard Blend - 16 DF per Glass - 28 DF per Bottle
Unlike it's cousin the Soft Blend, the Imperium's Hard Blend is an inexpensive red wine with enticing aromas. It's blend of blackcurrant with black pepper and other spices make it easiest to drink with meaty meals or stews.

Redolent Rose - 16 DF per Glass - 28 DF per Bottle
A popular northern vintage brewed within Dalquia's borders, the wine gets its name from a popular vinter who grows his own fruits. It's a wine that's imported all throughout Ransera, and blended with just enough spices to make this light, red savory brew is served with summertime fruits and light meals.

Blackwater Spiced Wine - 20 DF per Glass - 32 DF per Bottle
Crafted from the shores of Wintergen, this deeply purple wine is sweet and delectable as a drink; an excellent brew fit for before or even after dinners. It's low acid content delivers a steady smooth flavor, leaving one to yearn for more after their first sip.

Vino Marenté - 20 DF per Glass - 32 DF per Bottle
A Daravin wine which evokes fascination with it's brilliant tastes, thanks to the purple grapes grown within the heart of Turoth. This garnet-red vintage is rather bitter tasting due to it's acidity, however it remains a brew that exudes a sense of pride and nobility once drank.

Adeno Helato - 24 DF per Glass - 36 DF per Bottle
A Daravin vintage best served chilled as its high with alcohol content, it's a wine meant to be served as a dessert drink; With intense notes of red fruits and herbal undertones, Adeno Helato is bound to get even the most tolerant tispy after a few glasses.

Spitfire De Rathrouen - 28 DF per Glass - 40 DF per Bottle
A concoction brewed in Rathrouen. This Daravin vintage is both aromatic as well as tasteful, with a strong spicy kick melded with herbaceous undertones; it proves to be a vintage best served with well cooked meats. It's contents sparkle at brilliant reds and the brew itself is low on alcohol content, allowing one the most enjoyment it's vintage at their leisure.

Blue Thunder - 40 DF per Glass - 48 DF per Bottle
An exquisitely smooth vintage that feels like silk across the tongue, this wine gets its name from the unusually teal tint found within it's purple hues. Experts have tried replicating the same vintage but to no avail, for only one master vintner has been able to craft this blended wine successfully. The blend of elderberries and herbs is what gives this Daravin vintage it's unmistakable qualities, making this tangy wine exquisite with just about any meal.

Red Lightning - 48 DF per Glass - 60 DF per Bottle
Yet another Daravin vintage brewed by the same vintner who created Blue Thunder, however there is no denying increased alcohol content found within. Red Lightning is more popularly known as the 'mood-setter' of all wines, with dragon fruit, passion fruit, and a carefully select blend of spices; it tends to generate pleasantly warm and comfortable euphoric tingles within the body. However it doesn't take but a few glasses, before even an avid drinker becomes tipsy.

Dor'menshir - 55 DF per Glass - 75 DF per Bottle
A quite delectable wine in both taste and appearance, giving off a very transparent shade of ruby red. Something often given at most celebrations, Dor'menshir has undertones of acai berry mixed with hints of orange and starfruit, and is mostly produced and exported from southern parts of Daravin.

Nagota - 60 DF per Glass - 100 DF per Bottle
A vintage that's crafted and refined within the capitol Alfsos. It's quality of smoothness remains coupled with it's luxurious color, blend as well, makes it the drink most noble classes prefer above all. An extensive amount of time goes into the brew alone, making this exquisite wine one of the most expensive drinks in the world.

Drugs

Bronze - 10 DF per dose
A powder that almost looks metallic, can be imbibed or inhaled, that generates an adrenaline high.

Echo - 10 DF per dose
A leafy blue herb that can be smoked or imbibed, that creates a general 'feel good' sensation throughout the body.

Ecto - 16 DF per dose
A leafy yellow herb raises awareness and focus after it's smoked or imbibed, sometimes confused with the herb Echo.

Daydream - 20 DF per dose
A oil based drug with several applications, this potent substance will send a person into a hallucinogenic trance.

Fluff - 20 DF per dose
White seed pods found off a plant in Atinaw, smoking them can make one fall into a deep sleep with vivid dreams.

Fuzz - 22 DF per dose
A teal colored powder consisting of dried and crushed herb roots, usually imbibed, that creates an aphrodisiac high.

Mirage - 30 DF per dose
A oil based drug that enhances the senses one sampled, also scrambling them to the point of confusion. (Tasting a color, hearing a image, etc.)

Moon Rocks - 50 DF per dose
Highly addictive grey-white rocks that can crumble, numbing almost all sensations within the physical body once imbibed. Also has a distinct "coppery" smell as it burns.

Jobs

The following are professions welcome for hire at The Silver Lion Inn:
(Note: Please refer to the Professions section of the Price List to determine wages)

Barmaid/Bartender
The Silver Lion Inn is always interested in hiring hands for the lobby.

Cook
Catering is a heavy part of the business, so there's always demand for another cook.

Investigator/Explorer/Researcher
Elinora is always invested in gathering knowledge, so there's good money in research jobs.

Performer/Bard/Busker
The patrons could always use an extra performer to fill the lobby with amusement.



The Silver Lion Inn NPC List
Moderator's Note: Players are welcome to use these NPCs if they're writing about this location.

Vincent Golbrook

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Race: Human
DoB: Searing 31, 84 AoS
Title: Bartender, Cook
NPC Type: Local
NPC Influence: Level 2

Vincent has been a friend to the family for years after The Silver Lion was founded, practically a part of the boys life as they grew together. It wasn't until the war struck Atinaw that he lost his own family, and relied on the Barnell clan for support until such a time where he found stability once more. For as long as anyone can remember Vincent has been a loyal employee at the Silver Lion Inn, and he's proud to work with a family that's helped him through dark times.

Vincent comes off a little surly when one initially meets him, as he tends to be quiet and introverted most of the time. However when one gets past his gruff exterior, they'll find that he's a proud and even witty man deep down. Regulars who see him often are wont to prod him for jests every now and then, in which he's prone to fire back with sharp sarcasm if they're not careful. Overall he is modestly friendly to most, straightforward and even brutally honest, and of course makes a habit to figure out what kind of drink a paying customer likes.

Skills:
Cooking: Apprentice Discipline: Journeyman
Mixology: Journeyman Persuasion: Journeyman
Socialization: Apprentice Unarmed: Brawling: Apprentice

Rose Marchella

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Race: Human
DoB: Ash 12, 99 AoS
Title: Barmaid and Bard
NPC Type: Local
NPC Influence: Level 2

Rose is one of the more uppity and cheery of those who frequent the Silver Lion, often singing or humming a tune from the heart while she works. There are even days where she may find time to entertain regulars with her instrument, as well as play for those who are hosting an event in particular. She's proven to be a rather young and spritely girl, eager to earn a hard day's pay so that she may help take care of her family.

Rose's cheerful and warm personality comes with a playful side to it, one that welcomes the chance for fun and flirtation every now and then. Her free and impish tendencies aside she loves to play and sing, and her positive outlooks on life are what help keep customers returning to the bar.

Skills:
Cooking: Apprentice Instrument: Flute: Apprentice
Mixology: Novice Persuasion: Apprentice
Seduction: Apprentice Singing: Apprentice

The Silver Lion Inn Proprietors List
Moderator's Note: Players should consider nudging Patrick if you have business with a Proprietor.

Albert

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Race: Human
DoB: Searing 25th, 53 AoS
Title: Bar Owner
NPC Type: Personal (Family)
NPC Influence: Level 3

Albert is a gruff man who has appeared to age considerably well, and certainly a little rigid from his years of service in the Order. As a former knight of the Brave, he upholds family values with the utmost priority; believing traditions to be the important foundation of any Kin unit. Besides appearing as a hardened man with a ripe age however, Albert is surprisingly quite easy to approach when it comes to business or social formality. As a man who's grown to enjoy the life he's built over the years, Albert is actually quite humble and often prone to offer wisdom or insight; that is if it's a situation he deems necessary for it.

Skills:
Combat Movement Supportive
Blades: Journeyman Mount: Apprentice Brewing: Journeyman
Ranged: Apprentice Business Management: Expert
Unarmed: Apprentice Caregiving: Journeyman
Cooking: Apprentice
Leadership: Apprentice
Mathematics: Apprentice
Negotiation: Journeyman
Tactics: Apprentice

Elinora

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Race: Mixed (1/2 Human, 1/2 Hytori)
DoB: Ash 51st, 59 AoS
Title: Innkeeper
NPC Type: Personal (Family)
NPC Influence: Level 3


Elinora is a lady with enough titles to live up to, above all however she is proudest as a mother. As a history major at the Academy of Atinaw, she's more intellectual when it comes to conversation. But of course she isn't prone to immediate chit chat when it comes to business, as she understands the value in great service and a returning patron. Needless to say she is a fan of puzzles and philosophy, often liable to pose one of the two onto her children when it suits her fancy. That said she is easily the more approachable one of the bunch, with a bright and welcoming demeanor nearly present at all times.

Skills:
Combat Movement Supportive
Unarmed: Novice Mount: Novice Brewing: Apprentice
Business Management: Journeyman
Caregiving: Journeyman
Cooking: Journeyman
Cryptography: Apprentice
Investigation: Journeyman
Logistics: Expert
Mathematics: Journeyman
Persuasion: Apprentice
Physics: Apprentice
Research: Expert
Tactics: Apprentice
Teaching: Apprentice

Dominik

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Race: Human
DoB: Winter 42nd, 85 AoS (34)
Title: Bartender, Cook
NPC Type: Personal (Family)
NPC Influence: Level 3


The oldest sibling who takes on as much of the responsibility as he can, the Silver Lion Inn is practically the only life Dominik has known. That aside he is known to take a few nights off every great once in a while, usually to connect more with nature as the family lingo goes. As a man who enjoys being outside more than in, it's not surprising that he may smell more like campfire than actual booze. But of course the older sibling handles whatever his parents cannot at the time, and then of course spend his free time doing whatever he chooses to. He is however quite protective over his family, a trait more prominent within him than the other two siblings.

Skills:
Combat Movement Supportive
Blades: Novice (20) Acrobatics: Novice (15) Interrogation: Apprentice (25)
Ranged: Novice (10) Climbing: Novice (15) Intimidation: Novice (5)
Unarmed: Apprentice (25) Fishing: Apprentice (25) Leadership: Novice (10)
Mining: Novice (5) Navigation: Novice (15)
Mount: Novice (5) Research: Apprentice (25)
Stealth: Novice (5) Survival: Novice (20)
Tracking: Novice (5) Tactics: Novice (10)
Trap Making: Novice (10)

Patrick

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Race: Human (PC)
DoB: Glade 80th, 89 AoS (30)
Title: Bartender, Cook

The second son often caught in the middle when it comes to the Silver Lion, Patrick's lax and whimsical nature makes him the more unpredictable one of the bunch. That aside he seems perfectly reasonable to interact with, as he shoulders some of the burdens Dominek picks up from the parents. He does however enjoy spending his spare time with some light reading, or perhaps even drawing, when he's not busy helping the business out with the rest.

Skills: See CS

Connor

Image
Race: Human
DoB: Searing 66th, 94 AoS (25)
Title: Bartender, Cook
NPC Type: Personal (Family)
NPC Influence: Level 3


The youngest and more dare-some of the three brothers, Connor has a tendency to be more open and outgoing than the bunch. He tends to project a rather unassumingly confident personality, yet coupled with just a hint of uncertainty with his words. That aside he tries to be the more charismatic of the three, prone to act more out of self interest even; Connor has certainly been the problem child a few instances throughout the family's career. While he's apt to help the Kin out just as much as the other two, he also dapples in his own business ventures; a secretive side project involving the distribution of drugs within Alfsos.

Skills:
Combat Movement Supportive
Blades: Novice (15) Acrobatics: Novice (10) Cooking: Apprentice (25)
Ranged: Novice (5) Climbing: Apprentice (25) Lock Picking: Novice (5)
Unarmed: Novice (5) Mount: Novice (5) Medicine: Novice (5)
Thrown: Novice (10) Stealth: Novice (15) Negotiation: Apprentice (25)
Pickpocketing: Novice (5)
Research: Novice (15)
Rhetoric: Apprentice (30)
Seduction: Apprentice (25)
Storytelling: Apprentice (25)

Credit: Patrick
Last edited by Patrick on Thu May 21, 2020 3:58 pm, edited 1 time in total. word count: 4270
User avatar
Patrick
Posts: 307
Joined: Sun Dec 22, 2019 4:47 pm
Location: Atinaw
Character Sheet: https://ransera.com/viewtopic.php?f=43& ... 800c252a81
Plot Notes: https://ransera.com/viewtopic.php?f=78& ... 800c252a81
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=409
Journal: https://ransera.com/viewtopic.php?f=104&t=499
Letters: https://ransera.com/viewtopic.php?f=105&t=500

Tue May 19, 2020 8:00 pm

The Front Page Shop
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In the early 98th AoS year a scholarly couple from the Academy opened a bookstore, unaware that they had created what would eventually be a popular joint within Alfsos. While books and reading was never always the first choice for any typical Atinorin, those at the Academy quickly took favor and frequented the business. By late 104 AoS the Front Page bookstore had earned enough to expand on it's business, and due to a passionate love for the literary arts; a printing room became the additional part of the shop's growing success.

Ever since 105 Aos the Front Page has not only sold books and articles, but also printed them in partnership with the Academy and it's students. The proprietress Mirielle has spearheaded the journalism front since it's addition, allowing intern and tutorship for aspiring writers; most of which are often from the Academy itself. The Front Page does everything it can to help promote local businesses, as well as spread the latest word around the city as well. Yet there is one thing Mirielle prides her journalistic fronts on, and it's that whatever is printed is absolute truth.

Therefore any who attempt to spread gossip or rumor, find themselves called out by the chief editor herself; and tested before they're publishing privileges are revoked.

The bookstore is fitted so that the first two rooms are stocked with books, considerably the library, where customers can shop for a book or visit for a quick read. While the rooms in back are customized into offices and a printing area, so that students partaking in Miri's journalism front have a place to work quietly. While there is a staircase that leads up to the second floor of the building, that usually remains closed off to the public; due to it leading up to the rooms of those who run the bookstore.

Services

Books
General Topics 25 DF a copy
Covers a broad range of topics and genres

Specific Topics 50 DF a copy
Typically covers one specified topic, normally trade or skill related copy.

Magic Related Topics
Note: Because magic is such a personal subject to the author, the value of these books must be negotiated on prior to purchase.

Personal Magic Subject (Novice)
A tome that's been filled with a compilation of personal notes, based on the discipline the previous owner wrote before it came in possession of the store.

Personal Magic Subject (Apprentice)
A tome that's been filled with a pretty extensive amount of personal notes and experiences, based on the discipline the previous owner wrote before it came in possession of the store.

World Magic Subject (Novice)
A tome filled with pictograph symbols the previous owner has written within, usually requiring time to study and decipher to understand the methods of the previous owner who has written within it.

World Magic Subject (Apprentice)
A tome filled with a pretty extensive amount of pictograph symbols the previous owner has written within, usually requiring time to study and decipher to understand the methods of the previous owner who has written within it.

Memberships

A staple among those at the Academy, Memberships are cards that can be purchased from the Front Page. They provide the card owner with privileges of loaning books for a small amount of time, and all books are inspected upon loaning and receiving them; so any who return a book damaged must pay a compensation fee for it's repair.

Silver 50 DF
Silver Membership owners are given a library card outlined with a silver border. They're allowed to check out up to three books at a time, and hold onto them for up to a week maximum. These memberships have to be renewed every two seasons.

Gold 100 DF
Gold Membership owners are given a library card outlined with a gold border. They're allowed to check out up to six books at a time, and can hold onto them for a maximum of two weeks. These memberships require a renewal once every year.

Extra Fees
If a book is simply overdue past it's check out period, a simple 10 DF is charged per every day it is late. If a book is damaged when it's turned in however, an extra fee of 100 DF is accosted to repair it. Refusal to do so will terminate a reader's membership.

Jobs

The following are professions welcome for hire at The Front Page:
(Note: Please refer to the Professions section of the Price List to determine wages)

Cartographer
Maps are a crucial part of travelling, therefore they're always in high demand.

Clerk
There's always a position usually open, clerks typically must keep bookshelves orderly; and always provide happy service to those within the store.

Engineer
A handyman to make sure the printing presses are maintained is crucial.

Journalist
Aspiring writers will work under the care and tutelage of Mrs. Miri herself.

Investigator/Explorer/Researcher
Information is a crucial part of the writing business.

Mercenary (Basic Missions)
Believe it or not there's always somebody who fails to turn in a book or four... which is why the Front Page hires people to kindly bring them back.

Papermaker
Papermakers are a vital asset as they provide sheets for journalists and parchments for book binding.

Teacher/Instructor
Whether from the Academy or just a local tutor, the study area is always welcoming another scholarly addition.


The Front Page Inn NPC List
Moderator's Note: Players are welcome to use these NPCs if they're writing about this location.

Jorgen Lancaster

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Race: Human
DoB: Glade 12, 60 AoS
Title: Owner
NPC Type: Local
NPC Influence: Level 2

Jorgen is a jaunty man who values humor above all else, hopeful to see his customers leaving with a smile before too long. Wittiness aside however he takes his role as a bookkeeper rather seriously, believing that books are what will help mortalkind one day grow into something greater. As a young scholar he had always sought to learn more, eager to understand the workings of the world. When he'd met his beloved Mirielle however, that's when he knew life at the Academy wasn't enough. Thus he set out on his biggest business venture yet, unaware of the thriving success he garnered from the Academy's support also. While books are the foundation of his life, he's never afraid to admit that his family has been what's motivated him.

Thus he's always eager to teach a willing soul, usually through a impressionable story, just how powerful words can be when at one's disposal. Jorgen is also responsible for the owl, Erwin, who happens to be the stores favorite mascot.

Skills:
Animal Husbandry: Journeyman Animal Training: Journeyman Appraisal: Expert Blades: Journeyman Business Management: Master
Engineering: Apprentice Etiquette: Journeyman Linguistics: Journeyman Logistics: Journeyman Negotiation: Expert
Persuasion: Expert Research: Master Storytelling: Master Unarmed Combat: Apprentice

Mirielle Lancaster

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Race: Human
DoB: Searing 52, 58 AoS
Title: Owner, Chief Editor
NPC Type: Local
NPC Influence: Level 2

Believe it or not Mirielle started out as a barmaid, aspiring for fame and fortune on the stage at a young age. Her wild and spirited personality has always made impressions on those she has met, yet the aspiring star had found it far too challenging to achieve such goals; but where the world of books was concerned anything was possible. Mirielle learned that through reading she could escape from the world, and venture into new ones through the power of storytelling. Thus when she met and fell in love with Jorgen, it was only natural that she opened a book shop with him. Books became the very thing she knew, and while her talent for writing grew better; her tenacity alone is what enabled her to begin the journalism industry.

Thanks to all her effort at the Academy, Mirielle has established a rather successful branch in her business. When she became Chief Editor of The Front Page articles, she did it with the sole intent of bringing truth and joy to the rest of Atinaw.

Skills:
Acting: Journeyman Appraisal: Journeyman Business Management: Master Cryptography: Expert Etiquette: Journeyman
Investigation: Journeyman Leadership: Expert Linguistics: Expert Logistics: Expert Negotiation: Journeyman
Persuasion: Expert Research: Master Storytelling: Master Teaching: Expert Writing: Master

Gerald Lancaster

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Race: Human
DoB: Glade 40, 88 AoS
Title: Journalist, Printer
NPC Type: Local
NPC Influence: Level 2

The only child born within the Lancaster family, Gerald was considerably raised as the 'miracle child' of the scholars. He's a jolly fellow with a mildly fierce temperament, with a penchant for alcohol during his spare time. Gerald grew up knowing mostly the world of books as a child, understanding their importance at an early age thanks to his parents. While he doesn't display innate passion for reading and tomes, he certainly enjoys the expression of his own thoughts through written words. As he grew he also learned the mechanics of the printing press, and has since taken over it's maintenance for his father; since neither Jorgen or Miri aren't as young as they used to be.

Skills:
Appraisal: Apprentice Blades: Apprentice Business Management: Apprentice Engineering: Journeyman Etiquette: Apprentice
Forgery: Journeyman Investigation: Journeyman Linguistics: Apprentice Logistics: Journeyman Negotiation: Journeyman
Persuasion: Journeyman Psychology: Apprentice Research: Expert Storytelling: Apprentice Unarmed Combat: Journeyman
Writing: Journeyman

Reyna Portova

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Race: Human
DoB: Searing 8th, 90 AoS
Title: Journalist
NPC Type: Personal (Companion)
NPC Influence: Level 3

Driven and dedicated to the idea of bringing truth to the world, Reyna joined the journalism track from the Academy branch. Growing up she has always had a connection to the page of books, but it wasn't until a tragedy befell her parents that she took to writing. Years later when she discovered the Front Page through word of peers, Reyna made it her first priority to join so that she could help the world in her own way. Through written word she's not only come to open up more, but grow close to the Lancaster's in the time she's worked under them.

Skills:
For a list of Reyna's skills, please refer to her tab section in the post linked.

Note: Since Reyna is a personal companion, one might consider pming Patrick; if they wish to set up an interview or interact with her.

Credit: Patrick
word count: 1832
User avatar
Milana
Posts: 63
Joined: Thu Jan 23, 2020 8:56 am
Character Sheet: https://ransera.com/viewtopic.php?f=43&t=352
Plot Notes: https://ransera.com/viewtopic.php?f=78&t=619
Letters: https://ransera.com/viewtopic.php?f=105&t=607

Thu Jun 18, 2020 9:39 am

Loras
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Description

Loras is a small town located on the road leading toward Kamdin. Because of this, the town acts as a waypoint for travelers on their way toward Grimholdt, and the services of the town are built to accommodate this. There are a number of inns and shops, and the town even has its own small market which is open to everyone to sell their wares. The surrounding farmland consists mostly of agricultural products which the town both live on and sales in equal measure. Given its location, there are a number of traveling merchants who hail from this small town, though because of its dependency on trade the town does not have many crafters of their own. The majority of the tools and building materials come from other towns within the territory.

Because Loras exists along the route to Kamdin it has taken to growing and providing several goods which would be classified as luxuries, and thus impractical for most towns to barter in. Such items include tea and tobacco, precious stones from Kamdin, and even ink and paper. The population of Loras is only 300, but the people of the town are warm and inviting and welcome weary travelers to stop on their way to rest and raise their spirits. Holidays and festivals are a large part of the town's culture, and the people of Loras celebrate with gusto, even for seemingly small events.

The Town Guard

Loras has it's own small guard force, though they only number around 20-30 men in total. They primarily act as lookouts on the walls and provide basic services in the town by settling domestic disputes and handling townsfolk or travelers who take to the wine a bit too heavily. Their armor, while not extravagant, is a mix of chain mail and leathers, and most members of the guard are trained in the basics of hand to hand combat, spearmanship, and crossbows. They are lead by Guard Captain Tyran Malkea, a former knight of the Order of the Brave. He retired from his time in the main city and settled in Loras where his children and grandchildren live.


Locations


Terras Estates
► Show Spoiler


Center Market
► Show Spoiler


Duedrop Inn
► Show Spoiler


Erma's Herbal Remedies
► Show Spoiler


Fishook Tavern
► Show Spoiler



 ! Message from: Chronicle
This write-up is approved! Excellent work. :D
Last edited by Milana on Thu Jun 25, 2020 2:33 pm, edited 1 time in total. word count: 2821
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User avatar
Althalos
Posts: 93
Joined: Tue Jun 16, 2020 8:54 am
Location: Alfsos, Atinaw
Character Sheet: https://www.ranserarp.com/viewtopic.php ... 2556#p2556
Character Secrets: https://ransera.com/viewtopic.php?f=20&t=644

Mon Jun 22, 2020 7:59 am


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Stolen Moments


Description
Stolen Moments serves as one of the few locations in Alfsos where art triumphs in importance over notions of strength and intellectual superiority. Here, paintings about different aspects of the world can be perused and purchased at one's own leisure. The business associated with Stolen Moments is very new, having only been established early Searing of the 120th Age of Steel.

The workshop is spacious but relatively empty, split into two primary rooms. The first room acts as a lobby and holds a number of finished paintings that can be purchased or simply observed in the moment. The lobby is also where most business transactions take place between the proprietor and the customer, meaning that they can typically be found here. A pair of glass windows at the front of the building provide passerby with the ability to look into the shop from the streets and see if there's anything they would like to purchase.

The backroom can only be reached from the lobby, and acts as the primary painting room. Here is where the magic of art occurs and new paintings are designed and created. Any customers with requests for paintings such as portraits or family images may bring their loved ones to the backroom to serve as models for the painting. While a chair has been provided for anyone who wishes to sit and rest throughout the process, any props that a person wishes to possess in their paintings need to be brought in with them. As such, it is not uncommon for someone in the backroom to enter carrying a prized object, a hunting trophy, or even a weapon.

A skylight has been provided in the backroom to fill it with light. When the light becomes so low that painting becomes difficult, then the shop is locked up and closed for the night. All of the paintings are stowed away in the backroom at this point, and the lockbox of coins is collected and emptied.

Services
► Show Spoiler

Only paintings from the Mythos/History section are available on Eikaeus each week with any others being stored away until the next day.

Created by Althalos.

 ! Message from: Chronicle
Simple business layout for a simple man, who is totally not undead at all. This business write-up is approved! :D
word count: 802
User avatar
Chronicle
Posts: 59
Joined: Fri Jun 05, 2020 5:12 pm

Thu Jun 25, 2020 2:38 pm

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All recently submitted location write-ups have been approved!
word count: 25
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